Four days ago, in March 1st 2011, Ironclad Games and Stardock announced Rebellion, the next chapter of the Sins of a Solar Empire saga. The release date was not yet announced, but there are indications that foresee a release for Q4 2011.
Very Short Introduction and Glimpse Review of Sins of a Solar Empire
The next two chapters are a clip of my review of SoaSE Trinity (SpaceSector score: 9.2).
SoaSE provides a mix of real-time strategy and 4x mechanics which results in a much more tactical game like Starcraft or Command & Conquer but still preserving a good depth of strategic options. Sins is not like Master of Orion 2 or Galactic Civilizations but much more like Homeworld, Imperium Galactica or Star Wars: Empire at War.
Sins of a Solar Empire – Trinity – is a very nicely done game. It excels on providing a rich gaming experience that will no doubt entertain you for many hours. Ironclad and Stardock deserve an applause for having created a game that successfully mixes the RTS mechanic with the 4x genre in such a fantastic way.
If you’re unfamiliar with Sins of a Solar Empire or you want to know more about the SoaSE universe I invite you to read my SoaSE Trinity review before you read about Rebellion.
Now It’s Rebellion Time
Stardock describes Rebellion as a “full fledged stand alone expansion” to the original title. So to me this means that you don’t need to own the original game to play Rebellion.
Sins of a Solar Empire Rebellion promises to continue the successful mix of 4x strategy elements with real time strategy space combat. Rebellion will offer two separate factions: the Rebels and the Loyalists. Stardock promises that there will be new ships, including a Titan class ship, a massive spaceship.
Apparently Rebellion will not include a single player campaign, as the previous titles also didn’t. This is an old request from the fans however Stardock did not added this up. Rebellion will however provide graphics improvements, namely enhanced lighting and particle effects and new victory conditions.
Rebellion is currently in Alpha stage. Stardock announced that folks that pre-order Rebellion will be able to participate in the game’s Beta phase. Owners of the original Sins of a Solar Empire: Trinity game will get discounts when purchasing Rebellion.
Rebellion New Features
- New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
- New Titan-class ships: Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
- New Capital Ships: A new capital ship class arrives, giving players new strategic options.
- New Corvette-class ships: Small, highly maneuverable light ships that are adept at a variety of tasks.
- Loyalist and Rebel versions of some of the existing Sins’ frigates and cruisers, each with their own unique strengths and weaknesses.
- Updated lighting and particle effects for enhanced visuals.
- New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
- Additional capital ship ability levels, for greater strategic choice.
- Impulse::Reactor support for chat, friends, achievements and more.
If you pre-order Rebellion you will gain access to the Rebellion Beta scheduled for later this year (\edit (27-12-011): by the time this post was written). If you want to pre-order Rebellion follow this link: Sins of a Solar Empire: Rebellion [Pre-Order].
For more details on Rebellion checkout Stardock’s Rebellion Press Release in the Sins of the Solar Empire website.Subscribe RSS
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