After months of thinking (and apparently drinking from what they’ve said), Peter Fibæk and Jon Nielsen, two friends from Copenhagen, Denmark, decided that the best thing they could do with their lives right now was to make a 4X MMO game with sci-fi elements. I say “elements” because they don’t propose your traditional space opera grand strategy 4X experience right from the start. At the beginning the game should unfold a bit like “SimCity and Civilization” and only at later stages you should be able to go for the stars as a space-faring civilization- “eventually your village could encompass an entire planet and your empire half a galaxy (…) the game ends with the space-faring time period”.
The devs propose “The Universe” a MMO game where “friends are not required”. They explain that their intention is to go after a more casual browser gaming experience, where you don’t need to team up with people to achieve the game’s goals, although that seems to be possible nevertheless – “you do not have to work together with your neighbors to prosper (but it helps)”.
They propose an interesting concept for research with a “large and intricate” technology tree where breakthrough techs takes a long time to come by (or not). Instead of having to wait for research to finish you can just buy it out and even trade techs with friends.
They also talk about a somewhat different micro-transaction business model (yes, they will go that road) but say that although “money can buy happiness” the game will be free and all players should be able to enjoy it equally well – “the game will not require any payment to play to its fullest extent”. I’m always suspicious about this “we have micro-transactions but they aren’t really required to win the game and have pleasure playing” (my words here). But, let’s give these guys a chance.
Jon and Peter have preferred (or only got access to) Indiegogo, a crowdsourcing platform like Kickstarter for example. However Indiegogo has a twist. With their funding campaign type Jon and Peter are able to keep “all they can get” while in Kickstarter campaigns (for example) you are only allowed to keep the all cake or nothing. They ask for $4884 and even have a rigorous breakdown of the costs backing up this number. They currently accumulate $262 with 56 days to go.
So, are we going to help these guys up? I’m in for $10.
Head on to their Indiegogo funding campaign page if you want to help too.Subscribe RSS
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