“DSS is a real-time strategy game focused on empire building and grand-scale space battles. It is in development since February 2011 and is for PC Windows.” ~Stéphanie
DSS looks rather interesting. The focus seems to be put on epic-scale 3D space battles, with special emphasis on tactical aspects judging from what seems to be a somewhat complex fleet editor system. But, the game’s features also include your typical 4X game aspects like resource gathering, interstellar empire building, customizable ships, technology progression, interstellar trade and what seems to be diplomatic options.
Stéphanie proposes to offer single and multiplayer gameplay and high modability.
The game looks very promising. The fleet editor system (above – click to enlarge), for example, looks wonderful, with gorgeous graphics and what seems to be lots of attention to detail. The full 3D space combat also looks great, as you can see in the combat trailer below.
The game’s lore also sounds interestingly different than usual in 4X games. Instead of expanding your domain from an established homeworld DSS seems to put you on-board of a generational fleet in the search for a new home. Eventually you will reach a suitable area to establish a new home and start developing from there.
“You are part of a multi-generational mission to colonize distant regions of space. Your journey brings you to a star cluster rich in resources and lightly populated. Or so it seems. Your goal is clear: setup a space settlement and thrive. Whether you choose to make allies or conquer through supremacy is up to you.” ~Stéphanie
Stéphanie states to be far into development with some features left to implement still. The idea as it seems is to reach alpha by this summer.
You have more screenshots here.
Deep Space Settlement is Stéphanie’s dream
This was another indie venture, of many to come, that I think has a stellar quality to it. Stéphanie needs our support to help her bring her game vision to life sooner and better.
The dev would appreciate any comments and/or suggestions you may have. You can use this channel to post your comments or use the TIG forums if you like, where the game announcement was originally made. You can also follow the dev on twitter or check and follow the dev’s blog here.
I want to thank James Coote, a Space Sector forum member, for raising my attention to Deep Space Settlement.Subscribe RSS
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