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Tryst: Action-Strategy StarCraft-Like Indie RTS Released

By on September 14th, 2012 1:19 pm

Tryst | Fast-paced sci-fi real-time strategy by BlueGiant Interactive

I think people who like sci-fi and are familiar with RTS games, where your main objective is to develop your base, manage resources and conquer your enemies will feel right at home with Tryst.

Tryst, from BlueGiant Interactive was released today. It is a fast-paced real-time strategy game, similar to games like StarCraft. It offers a single player campaign but the main focus is on multiplayer. It supports up to 8 players that may decide to hop out from the game at any time. Apart from the RTS mechanics Tryst also offers some RPG elements, where you can set abilities and upgrade your units.

Will indie developed Tryst be at the same level or even stand out against Blizzard’s StarCraft games?

Our plan is to have a first impressions article published in a week or so, so check out a bit later if you’re unsure about this one and want to know more.

As far as I know Tryst is only available on Steam at the moment.

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  1. JohnR says:

    I’d almost forgotten about this one. Thanks for bringing it to my attention. I love a good RTS that looks to push the envelope and move the genre forward. I will definitely purchase it if the reviews are favorable. Hopefully this will be the RTS that Starcraft 2 should have been. ;o)

  2. JohnR says:

    Just read a pretty good preview of Tryst. The good news is that the reviewer very much enjoyed the couple of missions he did in the single player campaign. He did, however, admonished the reader that the base building in the game is rather light and the overall game design focus was predominately on multiplayer. :o(

  3. Jeff P says:

    I checked both the Steam and the Tryst forums regarding this game. Steam players were mostly panning the game as an unpolished SC2 clone. Tryst forums are more favorable (probably have more emotional investment, as many posters seem to have been following the game for a while) but I saw several concerns about balance and single-player gaming implementation.

    I’m not much of a RTS fan, and likely wouldn’t have purchased Tryst anyway. However, those devotees of the genre on this site may find it advisable to wait for a comprehensive review (or a demo) before springing for the $25 purchase price.

    • JohnR says:

      I hear you Jeff. In any event I think the game catering mainly to the multiplayer crowd is enough to kill it for me.

      Fortunately there are some other interesting games coming in the near future like Carrier Command: Gaea Mission (an ocean-going Earth: 2150???) and AGEOD’s Alea Jackta Est covering Rome from 100BC to 200AD. :o)

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