As advanced a couple of days ago, LucasArts is no more. Disney was the executioner, after buying Lucasfilm from George Lucas for $4 billion. So, roughly 30 years after its founding, we see one of the oldest game houses disappear. But, the work of the talented people who worked there will certainly not disappear with it.
I have very fond memories about many titles produced by LucasArts (or Lucasfilm Games as it was known by in the beginning), as I spent a good deal of my childhood playing their games. They will always be in a special place in my heart.
It all started for me with the action-adventure platformer Indiana Jones and the Last Crusade: The Action Game (1989) for ZX Spectrum. I played on a ZX Spectrum 128, with a green monochrome monitor. But, for some reason the game didn’t allow me to pass from a certain point, which was quite frustrating. However, as we tend to forget the bad things and only remember the good stuff, I still find that first experience with a LucasArts game to be a good one :)
Then, I played Loom (1990), a very fun and original graphic adventure with a quite complex fantasy story, filled with puzzles, where spells were invoked by playing a set of musical tunes. This was already on my PC with the DOS operating system.
Then came the pirate themed graphic adventure The Secret of Monkey Island (1990) and Monkey Island 2: LeChuck’s Revenge (1991) shortly after. Challenging puzzles, a sense of mystery, and the (real) feeling of adventure. Those games really had an impressive atmosphere. A beautiful piece of art and an amazing experience.
In 1992 I played, and finished (as I usually always made a point to back then) the graphic adventure Indiana Jones and the Fate of Atlantis. It was a somewhat tricky and difficult game. I remember to have a hard time grasping how to figure out the last few puzzles. The look out for walkthroughs and cheats was quite common in those days. I usually resisted those, because I always found cheating to be completely not fun. It was a good game and a good experience overall, but something about it didn’t feel quite right. The transitions were probably a bit too fast. I dunno.
Then I played the graphic adventure Day of the Tentacle (1993), where we were supposed to solve puzzles using time travel while exploring different periods of history. I remember very well to be surprised at the game’s art style and found it a bit awkward at first. But, I eventually absorbed the art style and found the puzzles to be quite challenging and fun, as usual in LucasArts graphic adventures. I also finished this one. It was a very rewarding experience.
And then, what I consider to be LucasArts’ landmark game, and series, arrived. Its name: Star Wars: X-Wing (1993). This was surely one of my best gaming experiences ever. My graphics card was poor. A Matrox Mistique 220 card, if I remember correctly. I was able to run the game fast no doubt, but at the cost of very lousy graphical detail. But, that was no obstacle for having a rich experience, oh no. Star Wars: TIE Fighter arrived one year later and it proved to be a worthy sequel, if not superior in many aspects. Playing as the villains was never so much fun. But, who were really the villains anyway? ;)
I played Grim Fandango (1998) graphic adventure, but for some reason I never finished it. However, it was a very good game as well.
In 1998 LucasArts released the space 4X strategy game Star Wars: Rebellion. I will never forget that game. I remember that Gamespot catalogued it as one of the most disappointing games of that year. An infamous award no doubt, but still not the worst title of all. I had a lot of fun playing Rebellion, and I crave for another Star Wars 4X to come out still to this day.
The real-time space strategy game Star Wars: Empire at War (2006) came close to fill that Star Wars 4X gap, but it was not quite there still. I played a bit, but for some reason I didn’t feel engaged enough. But, it’s definitely one of those games I still consider giving a second try.
Finally, I also played the Star Wars: Jedi Knight series (1995-2003), although frankly I’m not sure which exact title, or titles, of the series I played the most. Memories are a bit hazy there. And, I also played a bit of the Star Wars: Knights of the Old Republic (2003) RPG, and really enjoyed it for the most part.
And, well, I guess that was it for me regarding LucasArts games. For one reason or another I didn’t play any of their games since 2006. Star Wars: Empire at War, which I already mentioned above, was my last experience.
Rest in peace LucasArts. You may have died now, but the experiences that your talented workers have developed, help produce or licensed over the last 30 years, will surely be remembered.
Well, these were my LucasArts memories. What’s yours? :)Subscribe RSS
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