<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Space Strategy Games Sector &#187; Games Under Development</title>
	<atom:link href="http://www.spacesector.com/blog/category/games-under-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.spacesector.com/blog</link>
	<description>Everything about Space Strategy Games. 4x, Turn Based, Real Time, Massively Multiplayer Online. Reviews, News, Interviews, Discussions and more.</description>
	<lastBuildDate>Wed, 28 Jul 2010 10:28:59 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Star Ruler &#8211; A new 4x/RTS Hybrid by Blind Mind Studios</title>
		<link>http://www.spacesector.com/blog/2010/07/star-ruler-a-new-4xrts-hybrid-by-blind-mind-studios/</link>
		<comments>http://www.spacesector.com/blog/2010/07/star-ruler-a-new-4xrts-hybrid-by-blind-mind-studios/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 11:25:51 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Game First Impressions]]></category>
		<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[pc game]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[space strategy]]></category>
		<category><![CDATA[star ruler]]></category>
		<category><![CDATA[under development]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=2443</guid>
		<description><![CDATA[<a href="http://www.spacesector.com/blog/2010/07/star-ruler-a-new-4xrts-hybrid-by-blind-mind-studios/"><img align="left" hspace="5" width="120" height="110" src="http://www.spacesector.com/blog/wp-content/uploads/sr_image11-150x150.jpg" class="alignleft wp-post-image tfe" alt="star_ruler_image1" title="star_ruler_image1" /></a><p style="text-align: left;">Star Ruler is a real-time 4x space strategy game being developed by the Blind Mind Studies where you control an interstellar empire in a hostile galaxy against a number of opponents. From Blind Mind Studios Staff: "<em>It's slightly more RTS than 4X; it is most certainly way more 4X than SoaSE (Sins of a Solar Empire).</em>"</p> ]]></description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/07/star-ruler-a-new-4xrts-hybrid-by-blind-mind-studios/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sword of the Stars 2 Update</title>
		<link>http://www.spacesector.com/blog/2010/06/sword-of-the-stars-2-update/</link>
		<comments>http://www.spacesector.com/blog/2010/06/sword-of-the-stars-2-update/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 22:04:37 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[kerberos productions]]></category>
		<category><![CDATA[paradox interactive]]></category>
		<category><![CDATA[pc game]]></category>
		<category><![CDATA[sots]]></category>
		<category><![CDATA[sots2]]></category>
		<category><![CDATA[space strategy]]></category>
		<category><![CDATA[under development]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=2278</guid>
		<description><![CDATA[<a href="http://www.spacesector.com/blog/2010/06/sword-of-the-stars-2-update/"><img align="left" hspace="5" width="120" height="110" src="http://www.spacesector.com/blog/wp-content/uploads/sots2_announced1-150x150.jpg" class="alignleft wp-post-image tfe" alt="sots2_announced" title="sots2_announced" /></a><p style="text-align: left;">Currently under development Sword of the Stars 2 will be the sequel 4x Sci-<span><span>Fi</span></span> game to the <span><span>Kerberos</span></span> Productions acclaimed title Sword of the Stars. The game was announced back on January 2010 and by then I made an article on <span><span>SpaceSector</span></span>.com to cover that. Check it out: "Sword of the Stars 2 Announced".</p> 
<p style="text-align: left;">Targeted for release on Q1 2011 SotS2 promises to take the series to a new level at the same time keeping some essential features and <span><span>gameplay</span></span> mechanics of the original title.</p>]]></description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/06/sword-of-the-stars-2-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Legacy – New 4X Sci-Fi Game Announced by Shrapnel Games</title>
		<link>http://www.spacesector.com/blog/2010/05/star-legacy-%e2%80%93-new-4x-sci-fi-game-announced-by-shrapnel-games/</link>
		<comments>http://www.spacesector.com/blog/2010/05/star-legacy-%e2%80%93-new-4x-sci-fi-game-announced-by-shrapnel-games/#comments</comments>
		<pubDate>Mon, 31 May 2010 12:49:13 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[moddable]]></category>
		<category><![CDATA[pc game]]></category>
		<category><![CDATA[shrapnel games]]></category>
		<category><![CDATA[star legacy]]></category>
		<category><![CDATA[tbs]]></category>
		<category><![CDATA[under development]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=2264</guid>
		<description><![CDATA[Shrapnel Games announces the next great epic science-fiction strategy game, Star Legacy! This game is being developed by the Star Legacy Development Group, and scheduled for release on late 2011. 
 
Star Legacy is promised to be a feature-rich 4x game being designed from scratch. The game is targeted to answer the simple question: "what would the ultimate sci-fi 4X game include?" 
 
<strong>Turn-Based with Multiplayer</strong> 
 
Star Legacy will be an open-ended turn-based game. As in all good 4X (eXplore, eXpand, eXploit, eXterminate) titles it promises to offer]]></description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/05/star-legacy-%e2%80%93-new-4x-sci-fi-game-announced-by-shrapnel-games/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Supremacy will go to Las Vegas for Official Star Trek Convention</title>
		<link>http://www.spacesector.com/blog/2010/03/supremacy-will-go-to-las-vegas-for-official-star-trek-convention/</link>
		<comments>http://www.spacesector.com/blog/2010/03/supremacy-will-go-to-las-vegas-for-official-star-trek-convention/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 18:00:23 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[birth of the federation]]></category>
		<category><![CDATA[Botf2]]></category>
		<category><![CDATA[las vegas]]></category>
		<category><![CDATA[non-commercial]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[pc game]]></category>
		<category><![CDATA[space strategy]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[star trek convention]]></category>
		<category><![CDATA[supremacy]]></category>
		<category><![CDATA[tbs]]></category>
		<category><![CDATA[under development]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=2132</guid>
		<description><![CDATA[<a href="http://www.spacesector.com/blog/2010/03/supremacy-will-go-to-las-vegas-for-official-star-trek-convention/"><img align="left" hspace="5" width="120" height="110" src="http://www.spacesector.com/blog/wp-content/uploads/startreksupremacy-150x150.jpg" class="alignleft wp-post-image tfe" alt="startreksupremacy" title="startreksupremacy" /></a><p style="text-align: left;">Mike Strobel, the creator of Star Trek: Supremacy, will be attending the Las Vegas Star Trek convention in August 5 - 8th 2010. He will talk about Birth of the Federation and the development of Star Trek: Supremacy.</p>

In preparation for this Star Trek event, Mike will release a game update in August 2010 that will improve the multiplayer experience and game performance. The update will also include improvements to Diplomacy and the Intelligence features.]]></description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/03/supremacy-will-go-to-las-vegas-for-official-star-trek-convention/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>StarCraft 2: Wings of Liberty Preview</title>
		<link>http://www.spacesector.com/blog/2010/03/starcraft-2-wings-of-liberty-preview/</link>
		<comments>http://www.spacesector.com/blog/2010/03/starcraft-2-wings-of-liberty-preview/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 18:21:34 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Game Previews]]></category>
		<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[pc game]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[protoss]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[starcraft 2]]></category>
		<category><![CDATA[terrans]]></category>
		<category><![CDATA[under development]]></category>
		<category><![CDATA[wings of liberty]]></category>
		<category><![CDATA[zerg]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=2050</guid>
		<description><![CDATA[<a href="http://www.spacesector.com/blog/2010/03/starcraft-2-wings-of-liberty-preview/"><img align="left" hspace="5" width="120" height="110" src="http://www.spacesector.com/blog/wp-content/uploads/starcraft2_cover1-150x150.jpg" class="alignleft wp-post-image tfe" alt="starcraft2_wings_of_liberty" title="starcraft2_wings_of_liberty" /></a><strong>StarCraft 2</strong> is a real-time strategy game developed by Blizzard, sequel of the successful title made by the same developer: StarCraft. The game features three distinct races: the Zerg, the Terrans and the Protoss. Each has its own distinct units, some of them returning from the original title, others completely new. 
 
Wings of Liberty takes place several years after StarCraft: Brood War events. Some heroes will return like Jim Raynor from the original StarCraft. The game will feature a single player campaign that will allow the player to interact with those characters via several missions. ]]></description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/03/starcraft-2-wings-of-liberty-preview/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Sid Meier&#8217;s Civilization V Preview</title>
		<link>http://www.spacesector.com/blog/2010/03/sid-meiers-civilization-v-preview/</link>
		<comments>http://www.spacesector.com/blog/2010/03/sid-meiers-civilization-v-preview/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 19:00:32 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Game First Impressions]]></category>
		<category><![CDATA[Game Previews]]></category>
		<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[4x]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[best games]]></category>
		<category><![CDATA[civ]]></category>
		<category><![CDATA[civ5]]></category>
		<category><![CDATA[civilization]]></category>
		<category><![CDATA[diplomacy]]></category>
		<category><![CDATA[pc game]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[sid meier]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1920</guid>
		<description><![CDATA[<a href="http://www.spacesector.com/blog/2010/03/sid-meiers-civilization-v-preview/"><img align="left" hspace="5" width="120" height="110" src="http://www.spacesector.com/blog/wp-content/uploads/civ5_title1-150x150.jpg" class="alignleft wp-post-image tfe" alt="civ5_title" title="civ5_title" /></a>The Civilization series is probably one of the best that PC Gaming has ever known. Ask any strategy gamer about it and the odds are that he has played at least one of the Civilization titles during his gaming life time, or at least a Sid Meier's title (Railroad Tycoon, Alpha Centauri, Colonization, Pirates and many more).

And really it is no big surprise because Civilization is really what strategy gaming is all about. Since the game starts till it finishes it is all about making decisions, some minor, others of tremendous importance, these last will dictate if your civilization will thrive or be left dead forever forgotten in the ages.]]></description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/03/sid-meiers-civilization-v-preview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Trek Supremacy &#8211; Open Source Free Game in Development</title>
		<link>http://www.spacesector.com/blog/2010/01/star-trek-supremacy-open-source-free-game-in-development/</link>
		<comments>http://www.spacesector.com/blog/2010/01/star-trek-supremacy-open-source-free-game-in-development/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 23:00:52 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[Botf]]></category>
		<category><![CDATA[Botf2]]></category>
		<category><![CDATA[non-commercial]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Trek Supremacy]]></category>
		<category><![CDATA[under development]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1129</guid>
		<description><![CDATA[<a href="http://www.spacesector.com/blog/2010/01/star-trek-supremacy-open-source-free-game-in-development/"><img align="left" hspace="5" width="120" height="110" src="http://www.spacesector.com/blog/wp-content/uploads/botf2_small-150x150.jpg" class="alignleft wp-post-image tfe" alt="botf2_small" title="botf2_small" /></a>Star Trek Supremacy is a 4x space strategy game being developed by Mike Strobel. It is a Non-commercial Open Source project that will be made available for free to the public. The game is not licensed by the Star Trek franchise, it is a title being developed by an independent developer as an hobby.

<p style="text-align: left;">Supremacy picks up from the classic Microprose title Star Trek Birth of the Federation, a.k.a. Star Trek: BOTF. Supremacy’s intention is to be a BOTF’s rightful successor. Sometimes Supremacy is also known in the community as Star Trek Birth of Federation 2 (BOTF2).</p>]]></description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/01/star-trek-supremacy-open-source-free-game-in-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development</title>
		<link>http://www.spacesector.com/blog/2009/09/aphelion-phoenix-rising-%e2%80%93-a-new-4x-space-strategy-game-under-development/</link>
		<comments>http://www.spacesector.com/blog/2009/09/aphelion-phoenix-rising-%e2%80%93-a-new-4x-space-strategy-game-under-development/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 16:32:41 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[Aphelion]]></category>
		<category><![CDATA[Aphelion Phoenix Rising]]></category>
		<category><![CDATA[dynamic research]]></category>
		<category><![CDATA[pc game]]></category>
		<category><![CDATA[space strategy]]></category>
		<category><![CDATA[under development]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=791</guid>
		<description><![CDATA[<a href="http://www.spacesector.com/blog/2009/09/aphelion-phoenix-rising-%e2%80%93-a-new-4x-space-strategy-game-under-development/"><img align="left" hspace="5" width="120" height="110" src="http://www.spacesector.com/blog/wp-content/uploads/2009/09/apr_building_screen_small3-150x150.png" class="alignleft wp-post-image tfe" alt="Aphelion Colony Building Screen" title="Aphelion Colony Building Screen" /></a>Aphelion: Phoenix Rising is a new 4x space strategy game currently being developed by the Wyvern Studios a game development company founded by Brad Ottoson and Jared O'Connor. 
 
I became in contact with Brad Ottoson some days ago when we were discussing my blog article: Master of Orion 2: The Formula behind the Success. We briefly discussed about Aphelion: Phoenix Rising, a new 4x space strategy game that is being developed by Brad and Jared. Brad told me that <em>“[Aphelion] is inspired by various 4x space strategy games like MOO2 and Birth of the Federation</em>”. Saying that I immediately decided to investigate the game progress and write an article about it.]]></description>
		<wfw:commentRss>http://www.spacesector.com/blog/2009/09/aphelion-phoenix-rising-%e2%80%93-a-new-4x-space-strategy-game-under-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://wyvernstudios.net/demo_vid.avi" length="26286166" type="video/x-msvideo" />
		</item>
		<item>
		<title>FreeOrion: A Free Open Source 4x Space Strategy Game</title>
		<link>http://www.spacesector.com/blog/2009/07/freeorion-a-free-open-source-4x-space-strategy-game/</link>
		<comments>http://www.spacesector.com/blog/2009/07/freeorion-a-free-open-source-4x-space-strategy-game/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 04:31:14 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[freeorion]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[master of orion]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[orion]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=275</guid>
		<description><![CDATA[<a href="http://www.spacesector.com/blog/2009/07/freeorion-a-free-open-source-4x-space-strategy-game/"><img align="left" hspace="5" width="120" src="http://freeorion.org/images/3/3c/Galaxy_Map_SVN3007.jpg" class="alignleft wp-post-image tfe" alt="Galaxy Map" title="FreeOrion Galaxy Map" /></a>While doing some research on the latest news about space strategy games under development I came across with the FreeOrion project. 
 
FreeOrion is an open-source project which goal is to build a turn based 4x space strategy game. The entire project is community-centered were people that share the common motivation are invited to contribute to build the game in many ways, some as programmers, others as conceptual designers, others as opinion makers. 
 
As stated in the project vision the game is inspired in the Master of Orion series and it will be a turn-based strategy game built in the classic 4x model style. ]]></description>
		<wfw:commentRss>http://www.spacesector.com/blog/2009/07/freeorion-a-free-open-source-4x-space-strategy-game/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
	</channel>
</rss>
