Archive for the ‘Interviews’ Category

Interview with Horizon Designer and Producer Raffi Parsekhian

Saturday, August 28th, 2010
horizon_box2

A couple of weeks ago I made a post about Horizon, a space strategy game under development by L3O Interactive, an Indie developer being lead by Raffi Parsekhian. I asked Raffi for an interview for SpaceSector.com which he kindly accepted. Here is the interview. Enjoy! Continue reading | 1 Comment

Interview with Mike Strobel | Star Trek Supremacy Lead Developer

Saturday, February 6th, 2010
Star Trek Supremacy

In the beginning of the year I wrote a post about Star Trek Supremacy, a new 4x space strategy game being developed by Mike Strobel. You can read the intro post I did about Supremacy, which is an overview of the current alpha release, here: Star Trek Supremacy – Open Source Free Game in Development.

Since then I’ve been in contact with Mike. I asked him for an interview for SpaceSector.com which he kindly accepted. Continue reading | 1 Comment

Interview with Brad Ottoson | Aphelion: Phoenix Rising main Developer

Monday, November 16th, 2009
Aphelion: Phoenix Rising

In September 26th I wrote a post about a new space strategy game in the making called Aphelion: Phoenix Rising. You can read the post here: Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development.

By then Brad Ottoson (main developer) told me that“[Aphelion] won’t be out for a few years still but we have a lot of it done”. Having liked what I saw and after having a nice chat with Brad I decided to invite Brad for an interview which he kindly accepted. Here is the interview we did. I hope you enjoy it as much as I have.

Interview with FreeOrion’s Programming Lead: Zach Laine

Monday, August 17th, 2009
FreeOrion

A couple weeks ago I wrote an article about freeorion where I presented the project’s current status, my first impressions and some screenshots. To read the article refer to  FreeOrion: A Free Open Source 4x Space Strategy Game. I became quite interested about this project due not only to the fact that it is inspired in the Master of Orion series but also because it is an open source project being developed by the fan base community.

Anyone interested in the project can in some way contribute, by programming or just by wandering around in the project’s forum by discussing ideas for the game or help to solve bugs. The game is still in alpha stage (version 0.3 on a roadmap to 1.0) with many of its Continue reading