(Oct 25, 2011 09:58 PM)adamsolo Wrote: Hey there,
It's great to see a sic-fi turn-based tactical game available for, if I'm not mistaken, PSP, PS3, (Xbox 360 also?) and now you're making your way into the iPad also I see.
Yeah, Xbox 360 was the very first version. I don't talk about it much these days
(Oct 25, 2011 09:58 PM)adamsolo Wrote: Tell me, are there any strategy elements in Star Hammer Tactics besides combat? Examples: Do you build units (ships/fleets) or only use the ones provided to you, do you gather resources, build structures, do technological development (tech trees), is there any diplomacy involved, are there any long-term goals or plans to pursue or is it all about quick combat skirmishes? Only scenarios, or is there a campaign with decisions to be made along the way?
Thanks for letting us know about Star Hammer Tactics here at the Space Sector forums.
Cheers
Star Hammer Tactics is all about combat. There is a campaign, which is a series of scenarios connected by a storyline, and there is a configurable skirmish mode, which supports single- or two-player modes. Before going into a skirmish, you can configure your strike group.
There are leaderboards to make the skirmish more interesting too
I wanted to make a strategy game that was quick to get into, and could possibly even introduce players to the genre who might not be interested in the complexities found in many strategy games. It's designed for play in short bursts, which doesn't really lend itself to tech trees and the like.
(Oct 25, 2011 11:15 PM)chaosavy Wrote: looks great! I especially like how it flips to 3D (or isometric? or whatever that view) when the "combat" takes place.
Thanks! I'm glad you like it