Posts Tagged ‘dayrinni’
What Makes A Good Game – ChallengeFebruary 19th, 2012 by dayrinniI want to take the time to talk about challenge in games, which I feel is a vital part of the core of a good game. Category: Game Design, Ideas & Concepts 5 comments |
What Makes A Good Game – User InterfaceDecember 21st, 2011 by dayrinniIt goes without saying that User Interfaces(UI) are extremely important to any program. This article will talk about some basic concepts and thoughts about building good User Interfaces. |
What Makes A Good Game – StoryNovember 28th, 2011 by dayrinniA story in a game is an important tool for the developer. It gives the developer the means to create emotion, a way to share the lore of their game universe and a way to present a point. |
What Makes A Good Game – ProgressionNovember 2nd, 2011 by dayrinniI'd like to talk about about Progression in games. Progression is having goals and how the player achieves them. What is their purpose(s) in the game? How do they fulfill their purpose(s)? |
What Makes A Good Game – ImmersionOctober 17th, 2011 by dayrinniImmersion is essentially making the player believe they are where (or what) the game says they are. In 4X games, the player is really the Supreme Ruler of their Empire (or whatever role the story line says they should be). |





