Posts Tagged ‘dayrinni’

What Makes A Good Game – Challenge

What Makes A Good Game – Challenge

February 19th, 2012 by
I want to take the time to talk about challenge in games, which I feel is a vital part of the core of a good game.
What Makes A Good Game – User Interface

What Makes A Good Game – User Interface

December 21st, 2011 by
It goes without saying that User Interfaces(UI) are extremely important to any program. This article will talk about some basic concepts and thoughts about building good User Interfaces.
What Makes A Good Game – Story

What Makes A Good Game – Story

November 28th, 2011 by
A story in a game is an important tool for the developer. It gives the developer the means to create emotion, a way to share the lore of their game universe and a way to present a point.
What Makes A Good Game – Progression

What Makes A Good Game – Progression

November 2nd, 2011 by
I'd like to talk about about Progression in games. Progression is having goals and how the player achieves them. What is their purpose(s) in the game? How do they fulfill their purpose(s)?
What Makes A Good Game – Immersion

What Makes A Good Game – Immersion

October 17th, 2011 by
Immersion is essentially making the player believe they are where (or what) the game says they are. In 4X games, the player is really the Supreme Ruler of their Empire (or whatever role the story line says they should be).