Posts Tagged ‘interview’

Sword of the Stars 2: Q&A with Chris Stewart

Sword of the Stars 2: Q&A with Chris Stewart

September 7th, 2011 by Zachary Cryer
SpaceSector did an interview with Chris Stewart (Producer and Designer of Sword of the Stars 2) in order to anticipate some of SotS2's new features. I think it came out great, revealing a lot on what to expect from SotS2. Hope you agree. Enjoy!
Sword of the Stars 2: Lords of Winter Q&A – Gamespot Interview

Sword of the Stars 2: Lords of Winter Q&A – Gamespot Interview

April 1st, 2011 by Adam Solo
Gamespot.com has made an interview with Martin Cirulis, CEO and lead designer at Kerberos Productions, about Sword of the Stars 2. Here is the link to this very interesting interview. If you don't have time to read on (which it's a pity because it's really worth it) or you just want the juicy stuff here it
Sword of the Stars 2: New Video Interview With Lead Designer / CEO Martin Cirulis at GDC

Sword of the Stars 2: New Video Interview With Lead Designer / CEO Martin Cirulis at GDC

March 8th, 2011 by Adam Solo
Paradox Interactive and Kerberos Studios were at GDC 2011 unravelling more mysteries about the Sword of the Stars 2 universe in a video interview with Martin Cirulis, the lead designer of SOTS2.
Interview with Lee Dotson, President of ZarkSoft Games

Interview with Lee Dotson, President of ZarkSoft Games

January 26th, 2011 by Adam Solo
Early in the month I made a post about Zarksoft Games announcing Empire of the Eclipse a MMO Space Strategy Game for iPhone, iPod Touch and iPad. Zarksoft Games was founded in 2010 by industry veterans Tina Lawton, Lee Dotson, Jeff Lawton, and Jeff Williams whose previous work includes contributions to Diablo 3, Unreal Championship 2, American McGee’s Alice, Anachronox, Hellgate: London, Star Trek Online and more titles. In order to find out more about Empire of the Eclipse I contacted Lee Dotson
Star Ruler – A new 4x/RTS Hybrid by Blind Mind Studios

Star Ruler – A new 4x/RTS Hybrid by Blind Mind Studios

July 27th, 2010 by Adam Solo
In Blind Mind Studios' Staff words: "It's slightly more RTS than 4X; it is most certainly way more 4X than SoaSE (Sins of a Solar Empire)." I agree with the former.
Interview with Brad Ottoson | Aphelion: Phoenix Rising main Developer

Interview with Brad Ottoson | Aphelion: Phoenix Rising main Developer

November 16th, 2009 by Adam Solo
In September 26th I wrote a post about a new space strategy game in the making called Aphelion: Phoenix Rising. You can read the post here: Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development. By then Brad Ottoson (main developer) told me that“[Aphelion] won’t be out for a few years still but we have a lot of it done”. Having liked what I saw and after having a nice chat with Brad I decided to invite Brad for an interview which he kindly accepted. Here is the interview we did. I hope you enjoy it as much as I have.
Interview with FreeOrion’s Programming Lead: Zach Laine

Interview with FreeOrion’s Programming Lead: Zach Laine

August 17th, 2009 by Adam Solo
A couple weeks ago I wrote an article about freeorion where I presented the project's current status, my first impressions and some screenshots. To read the article refer to  FreeOrion: A Free Open Source 4x Space Strategy Game. I became quite interested about this project due not only to the fact that it is inspired in the Master of Orion series but also because it is an open source project being developed by the fan base community. Anyone interested in the project can in some way contribute, by programming or just by wandering around in the project's forum by discussing ideas for the game or help to solve bugs. The game is still in alpha stage (version 0.3 on a roadmap to 1.0) with many of its