Posts Tagged ‘interview’

Star Ruler – A new 4x/RTS Hybrid by Blind Mind Studios

Tuesday, July 27th, 2010
star_ruler_image1

Star Ruler is a real-time 4x space strategy game being developed by the Blind Mind Studies where you control an interstellar empire in a hostile galaxy against a number of opponents. From Blind Mind Studios Staff: “It’s slightly more RTS than 4X; it is most certainly way more 4X than SoaSE (Sins of a Solar Empire).Continue reading | 1 Comment

Interview with Brad Ottoson | Aphelion: Phoenix Rising main Developer

Monday, November 16th, 2009
Aphelion: Phoenix Rising

In September 26th I wrote a post about a new space strategy game in the making called Aphelion: Phoenix Rising. You can read the post here: Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development.

By then Brad Ottoson (main developer) told me that“[Aphelion] won’t be out for a few years still but we have a lot of it done”. Having liked what I saw and after having a nice chat with Brad I decided to invite Brad for an interview which he kindly accepted. Here is the interview we did. I hope you enjoy it as much as I have.

Interview with FreeOrion’s Programming Lead: Zach Laine

Monday, August 17th, 2009
FreeOrion

A couple weeks ago I wrote an article about freeorion where I presented the project’s current status, my first impressions and some screenshots. To read the article refer to  FreeOrion: A Free Open Source 4x Space Strategy Game. I became quite interested about this project due not only to the fact that it is inspired in the Master of Orion series but also because it is an open source project being developed by the fan base community.

Anyone interested in the project can in some way contribute, by programming or just by wandering around in the project’s forum by discussing ideas for the game or help to solve bugs. The game is still in alpha stage (version 0.3 on a roadmap to 1.0) with many of its Continue reading