Posts Tagged ‘master of orion’

Strategy vs. Tactics in Video Games – A Small Essay

Strategy vs. Tactics in Video Games – A Small Essay

December 16th, 2011 by Adam Solo
It's not only a question of scale but also a question of actions involved. While the strategist deals more with thinking ahead, planning and scheming the tactician deals with situation analyses and execution with what is provided to him.
Beyond Beyaan: Alpha Footage Video & Progress Status

Beyond Beyaan: Alpha Footage Video & Progress Status

November 30th, 2011 by Adam Solo
Brent "Zeraan" has been doing fantastic progress in Beyond Beyaan lately. After a period of perceived uncertainty Brent seems now to be committed on bringing BB to life more than ever.
Starbase Orion Released

Starbase Orion Released

October 12th, 2011 by Adam Solo
Starbase Orion, a 4X turn-based space strategy game for the iOS family of devices, has been released today and is now available at the App Store.
Beyond Beyaan: Indie 4X Space Strategy Game Inspired by Master of Orion

Beyond Beyaan: Indie 4X Space Strategy Game Inspired by Master of Orion

September 1st, 2011 by Adam Solo
Beyond Beyaan is an indie 4x space strategy game currently being developed by Brent Patterson. It is heavily inspired by the 4x classic Master of Orion series.
Starbase Orion: Teaser Trailer and Ship Combat First Look

Starbase Orion: Teaser Trailer and Ship Combat First Look

July 26th, 2011 by Adam Solo
Starbase Orion is a 4X turn-based space strategy game being developed by Chimera Software for the iOS device family (iPad, IPhone, iPod Touch).
FreeOrion 0.3.16 Released

FreeOrion 0.3.16 Released

July 20th, 2011 by Adam Solo
FreeOrion is an open-source project with the goal to build a turn-based 4x space strategy game that although inspired in the Master of Orion series.
Sword of the Stars Complete Collection – Review

Sword of the Stars Complete Collection – Review

May 31st, 2011 by Zachary Cryer
Sword of the Stars is a solid 4X game that I recommend to fans of simpler games, or perhaps newcomers. For people who want more control over their empire, there are better options. SotS is like MoO1, so if you preferred the MoO2 you may want to pass this one by.
Distant Star: The First 4X Space Game Built Specifically for iOS

Distant Star: The First 4X Space Game Built Specifically for iOS

April 29th, 2011 by Adam Solo
I’m pleasantly surprised to see so many 4x space games already available, or currently under development, for the iOS (iPhone, iPad and iPod… Read the rest
Starbase Orion: Master of Orion 2 with Better Multiplayer for iOS

Starbase Orion: Master of Orion 2 with Better Multiplayer for iOS

April 19th, 2011 by Adam Solo
According to Chimera's Vision statement, Starbase Orion will "retain the classic turn-based gameplay of Master of Orion 2 while embracing the simplicity and multiplayer experience of Warcraft III".
Interview with Lee Dotson, President of ZarkSoft Games

Interview with Lee Dotson, President of ZarkSoft Games

January 26th, 2011 by Adam Solo
Early in the month I made a post about Zarksoft Games announcing Empire of the Eclipse a MMO Space Strategy Game for iPhone, iPod Touch and iPad. Zarksoft Games was founded in 2010 by industry veterans Tina Lawton, Lee Dotson, Jeff Lawton, and Jeff Williams whose previous work includes contributions to Diablo 3, Unreal Championship 2, American McGee’s Alice, Anachronox, Hellgate: London, Star Trek Online and more titles. In order to find out more about Empire of the Eclipse I contacted Lee Dotson
Armada 2526 – New 4x space strategy game – First Impressions

Armada 2526 – New 4x space strategy game – First Impressions

December 24th, 2009 by Adam Solo
Armada 2526 is successful on delivering the goods to be recognized as a respectable member of the 4x space strategy games genre. If it can overshadow the Master of Orion and Galactic Civilizations legacy it's still a bit early to tell.
What makes a good 4x space game economy model?

What makes a good 4x space game economy model?

November 29th, 2009 by Adam Solo
Some may say that the key is in the complexity, others will defend that simpler is better others may even argue that realism is in important factor. So what is the right balance? What makes a good 4x space game economic model? And ultimately is that such a big deal?
FreeOrion: A Free Open Source 4x Space Strategy Game

FreeOrion: A Free Open Source 4x Space Strategy Game

July 31st, 2009 by Adam Solo
While doing some research on the latest news about space strategy games under development I came across with the FreeOrion project. FreeOrion is an open-source project which goal is to build a turn based 4x space strategy game. The entire project is community-centered were people that share the common motivation are invited to contribute to build the game in many ways, some as programmers, others as conceptual designers, others as opinion makers. As stated in the project vision the game is inspired in the Master of Orion series and it will be a turn-based strategy game built in the classic 4x model style.