Posts Tagged ‘paradox interactive’

Sword of the Stars 2: Lords of Winter – First Impressions

Sword of the Stars 2: Lords of Winter – First Impressions

November 15th, 2011 by Adam Solo
Ok folks it's worse than I thought, Sword of the Stars 2 is currently unplayable. There's plenty of good and even great stuff on SotS2 but there's also plenty of horrible stuff as well.
Sword of the Stars 2: Giveaway Contest [CLOSED]

Sword of the Stars 2: Giveaway Contest [CLOSED]

October 18th, 2011 by Adam Solo
I'm proud to announce that Space Sector and Paradox Interactive have teamed up and will be hosting a blog contest at Space Sector to offer 10 copies of Sword of the Stars 2: Lords of Winter this 28th of October.
Sword of the Stars 2: Q&A with Chris Stewart

Sword of the Stars 2: Q&A with Chris Stewart

September 7th, 2011 by Zachary Cryer
SpaceSector did an interview with Chris Stewart (Producer and Designer of Sword of the Stars 2) in order to anticipate some of SotS2's new features. I think it came out great, revealing a lot on what to expect from SotS2. Hope you agree. Enjoy!
Sword of the Stars 2 Update

Sword of the Stars 2 Update

June 29th, 2010 by Adam Solo
Targeted for release on Q1 2011 SotS2 promises to take the series to a new level at the same time keeping some essential features and gameplay mechanics of the original title.
Sword of the Stars 2 Announced

Sword of the Stars 2 Announced

January 31st, 2010 by Adam Solo

Last week Kerberos Productions and Paradox Interactive announced Sword of the Stars 2. This will be the sequel to the Kerbero's franchise 4x game title Sword of the Stars (SotS).

Without revealing much about the sequel they said that the game will bring back the original six races and introduce a new race: the Suul'ka which is an ancient race in the SotS universe that will be central to the title main story plot.

The developer and the publisher were already teamed up on the first SotS game, but not since the beginning where the former publisher was Lightouse Interactice.