Posts Tagged ‘ship design’

Stars in Shadow – Early Access Preview and Interview

Stars in Shadow – Early Access Preview and Interview

By on September 16th, 2016 at 3:45 pm
Lately, competition has… Read the rest
Master of Orion: Conquer the Stars Review

Master of Orion: Conquer the Stars Review

By on August 31st, 2016 at 11:35 am
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Stellaris Review

Stellaris Review

By on August 15th, 2016 at 11:35 am
Paradox Development… Read the rest
Stellaris First Impressions

Stellaris First Impressions

By on May 9th, 2016 at 10:45 am
Paradox Interactive… Read the rest
Star Ruler 2: Wake of the Heralds – Impressions

Star Ruler 2: Wake of the Heralds – Impressions

By on May 2nd, 2016 at 10:15 am
Our impressions on Wake of the Heralds expansion for Star Ruler 2, a pausable real-time space 4X strategy game by Blind Mind Studios.
StarDrive 2: Sector Zero Review

StarDrive 2: Sector Zero Review

By on March 21st, 2016 at 12:57 pm
Nearly a year after the release of StarDrive 2, its first DLC, Sector Zero,… Read the rest
Galactic Civilization III: Mercenaries – Impressions

Galactic Civilization III: Mercenaries – Impressions

By on March 1st, 2016 at 2:01 pm
Stardock has released its first… Read the rest
Galactic Civilizations III Review

Galactic Civilizations III Review

By on July 14th, 2015 at 1:23 pm
Galactic Civilizations III, the new turn-based space 4X strategy game by Stardock Entertainment. So, what stayed the same? What was improved? And, what's new? Here's our review.
Star Ruler 2 Review

Star Ruler 2 Review

By on May 2nd, 2015 at 1:52 pm
Star Ruler 2 is a real-time space 4X strategy game by Blind Mind Studios. This sequel brings many new elements over the first title of the series, and to the genre itself. Here's our review.
StarDrive 2 Review

StarDrive 2 Review

By on April 22nd, 2015 at 10:30 am
StarDrive 2 is a turn-based space 4X strategy game by Zero Sum Games and Iceberg Interactive. It borrows and expands on Master of Orion 2 and StarDrive. Here's our review.
Sid Meier’s Starships Review

Sid Meier’s Starships Review

By on March 24th, 2015 at 3:01 pm
Sid Meier’s Starships is a space strategy game for the iPad, PC and Mac by 2K and Firaxis Games that focuses on tactical space combat. How good is it? Find out in our review.
Predestination – Early Access First Impressions

Predestination – Early Access First Impressions

By on March 9th, 2015 at 1:13 pm
Predestination is a turn-based space 4X game by indie studio Brain and Nerd, currently on Steam Early Access. Here's our first impressions.
Sid Meier’s Starships: New Space Strategy Game Announced

Sid Meier’s Starships: New Space Strategy Game Announced

By on January 19th, 2015 at 11:16 am
Firaxis Games and 2K have just announced Sid Meier's Starships, a turn-based space strategy game scheduled to release in early 2015 for PC, Mac and iPad
StarDrive 2: Jammers, Androids, Base Assaults in New Video

StarDrive 2: Jammers, Androids, Base Assaults in New Video

By on August 6th, 2014 at 9:16 am
As has been customary with StarDrive 2 videos, we once again get a peek under the hood at multiple facets of gameplay. The recent changes include Jammers, Androids and a new look at ground combat.
Star Ruler 2 Hits Steam Early Access – Beta First Impressions

Star Ruler 2 Hits Steam Early Access – Beta First Impressions

By on July 22nd, 2014 at 10:59 am
Star Ruler 2 by Blind Mind Studios has gone live on Steam Early Access on July 18, 2014. Here's our first impressions of the beta.
Contact Vector: A “Fight With What You Have” Space RTS

Contact Vector: A “Fight With What You Have” Space RTS

By on June 10th, 2014 at 9:41 am
Contact Vector is a space RTS currently on Kickstarter where "how you use your units is more important than how fast you can produce them".
StarDrive 2: Range, Slavery and Diplomacy in New Dev Video

StarDrive 2: Range, Slavery and Diplomacy in New Dev Video

By on June 2nd, 2014 at 8:55 am
In his latest dev log video, StarDrive2's dev reveals several new features and modifications he's made to the game, and one of the most notable is certainly the slavery system.