Posts Tagged ‘under development’

Star Ruler – A new 4x/RTS Hybrid by Blind Mind Studios

Tuesday, July 27th, 2010
star_ruler_image1

Star Ruler is a real-time 4x space strategy game being developed by the Blind Mind Studies where you control an interstellar empire in a hostile galaxy against a number of opponents. From Blind Mind Studios Staff: “It’s slightly more RTS than 4X; it is most certainly way more 4X than SoaSE (Sins of a Solar Empire).Continue reading...

Sword of the Stars 2 Update

Tuesday, June 29th, 2010
sots2_announced

Currently under development Sword of the Stars 2 will be the sequel 4x Sci-Fi game to the Kerberos Productions acclaimed title Sword of the Stars. The game was announced back on January 2010 and by then I made an article on SpaceSector.com to cover that. Check it out: “Sword of the Stars 2 Announced”.

Targeted for release on Q1 2011 SotS2 promises to take the series to a new level at the same time keeping some essential features and gameplay mechanics of the original title. Continue reading...

Star Legacy – New 4X Sci-Fi Game Announced by Shrapnel Games

Monday, May 31st, 2010

Shrapnel Games announces the next great epic science-fiction strategy game, Star Legacy! This game is being developed by the Star Legacy Development Group, and scheduled for release on late 2011.

Star Legacy is promised to be a feature-rich 4x game being designed from scratch. The game is targeted to answer the simple question: “what would the ultimate sci-fi 4X game include?”

Turn-Based with Multiplayer

Star Legacy will be an open-ended turn-based game. As in all good 4X (eXplore, eXpand, eXploit, eXterminate) titles it promises to offer Continue reading... | 1 Comment

Supremacy will go to Las Vegas for Official Star Trek Convention

Tuesday, March 16th, 2010
startreksupremacy

Mike Strobel, the creator of Star Trek: Supremacy, will be attending the Las Vegas Star Trek convention in August 5 – 8th 2010. He will talk about Birth of the Federation and the development of Star Trek: Supremacy.

In preparation for this Star Trek event, Mike will release a game update in August 2010 that will improve the multiplayer experience and game performance. The update will also include improvements to Diplomacy and the Intelligence features. Continue reading... | 5 Comments

StarCraft 2: Wings of Liberty Preview

Sunday, March 14th, 2010
starcraft2_wings_of_liberty

StarCraft 2 is a real-time strategy game developed by Blizzard, sequel of the successful title made by the same developer: StarCraft. The game features three distinct races: the Zerg, the Terrans and the Protoss. Each has its own distinct units, some of them returning from the original title, others completely new.

Wings of Liberty takes place several years after StarCraft: Brood War events. Some heroes will return like Jim Raynor from the original StarCraft. The game will feature a single player campaign that will allow the player to interact with those characters via several missions. Continue reading... | 6 Comments

Interview with Mike Strobel | Star Trek Supremacy Lead Developer

Saturday, February 6th, 2010
Star Trek Supremacy

In the beginning of the year I wrote a post about Star Trek Supremacy, a new 4x space strategy game being developed by Mike Strobel. You can read the intro post I did about Supremacy, which is an overview of the current alpha release, here: Star Trek Supremacy – Open Source Free Game in Development.

Since then I’ve been in contact with Mike. I asked him for an interview for SpaceSector.com which he kindly accepted. Continue reading... | 1 Comment

Star Trek Supremacy – Open Source Free Game in Development

Sunday, January 10th, 2010
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Star Trek Supremacy is a 4x space strategy game being developed by Mike Strobel. It is a Non-commercial Open Source project that will be made available for free to the public. The game is not licensed by the Star Trek franchise, it is a title being developed by an independent developer as an hobby.

Supremacy picks up from the classic Microprose title Star Trek Birth of the Federation, a.k.a. Star Trek: BOTF. Supremacy’s intention is to be a BOTF’s rightful successor. Sometimes Supremacy is also known in the community as Star Trek Birth of Federation 2 (BOTF2). Continue reading...

Interview with Brad Ottoson | Aphelion: Phoenix Rising main Developer

Monday, November 16th, 2009
Aphelion: Phoenix Rising

In September 26th I wrote a post about a new space strategy game in the making called Aphelion: Phoenix Rising. You can read the post here: Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development.

By then Brad Ottoson (main developer) told me that“[Aphelion] won’t be out for a few years still but we have a lot of it done”. Having liked what I saw and after having a nice chat with Brad I decided to invite Brad for an interview which he kindly accepted. Here is the interview we did. I hope you enjoy it as much as I have.

Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development

Saturday, September 26th, 2009
Aphelion Colony Building Screen

Aphelion: Phoenix Rising is a new 4x space strategy game currently being developed by the Wyvern Studios a game development company founded by Brad Ottoson and Jared O’Connor.

I became in contact with Brad Ottoson some days ago when we were discussing my blog article: Master of Orion 2: The Formula behind the Success. We briefly discussed about Aphelion: Phoenix Rising, a new 4x space strategy game that is being developed by Brad and Jared. Brad told me that “[Aphelion] is inspired by various 4x space strategy games like MOO2 and Birth of the Federation”. Saying that I immediately decided to investigate the game progress and write an article about it. Continue reading...