{"id":10057,"date":"2013-10-24T10:18:23","date_gmt":"2013-10-24T14:18:23","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=10057"},"modified":"2013-10-24T10:44:05","modified_gmt":"2013-10-24T14:44:05","slug":"xcom-enemy-within-confirmed-enemy-is-inside-the-base","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2013\/10\/xcom-enemy-within-confirmed-enemy-is-inside-the-base\/","title":{"rendered":"XCOM: Enemy Within &#8211; Confirmed: Enemy Is Inside the Base"},"content":{"rendered":"<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot_large.jpg\" class=\"thickbox no_icon\" title=\"XCOM: Enemy Within | Base defense confirmed\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10059\" title=\"XCOM: Enemy Within | Base defense confirmed\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot1.jpg\" alt=\"XCOM: Enemy Within | Base defense confirmed\" width=\"600\" height=\"338\" \/><\/a><\/p>\n<p>The <a  href=\"https:\/\/www.spacesector.com\/blog\/2013\/10\/xcom-enemy-within-a-new-enemy-was-revealed-called\/\" target=\"_blank\">security breach<\/a> trailer hinted that way, and lead designer Ananda Gupta kind of suggested that possibility in our <a  href=\"https:\/\/www.spacesector.com\/blog\/2013\/10\/xcom-enemy-within-interview-the-new-and-the-improved\/\" target=\"_blank\">interview<\/a>, but now it&#8217;s finally confirmed. XCOM: Enemy Within will indeed feature XCOM base defense. And, the raiders are the aliens, not the Exalt &#8211; the expansion&#8217;s new Human rival faction &#8211; contrary to what one might have been led to believe. So, prepare for some action inside your own Headquarters.<\/p>\n<p>Now, it&#8217;s unclear what will happen if you lose your base defense mission. In the original X-COM (UFO: Enemy Unknown &#8211; 1994), you could have several bases spread across the globe. If you lost one to a failed base defense mission it was not the end of the world. Of course, if you&#8217;d lose all the bases, it would be game over. Presumably that&#8217;s what could happen in this case as well, but in Firaxis&#8217; remake case you only have one base. So, will this be a fight to the death or all will be lost kind of mission, or just a raid to try and cripple\u00a0XCOM&#8217;s progress? We&#8217;ll know soon enough.<\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot2_large.jpg\" class=\"thickbox no_icon\" title=\"XCOM: Enemy Within | Base defense screenshot 2\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10065\" title=\"XCOM: Enemy Within | Base defense screenshot 2\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot2.jpg\" alt=\"XCOM: Enemy Within | Base defense screenshot 2\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot2.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot2-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot4_large.jpg\" class=\"thickbox no_icon\" title=\"XCOM: Enemy Within | Base defense screenshot 3\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10061\" title=\"XCOM: Enemy Within | Base defense screenshot 3\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot4.jpg\" alt=\"XCOM: Enemy Within | Base defense screenshot 3\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot4.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot4-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot3_large.jpg\" class=\"thickbox no_icon\" title=\"XCOM: Enemy Within | Base defense screenshot 4\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10063\" title=\"XCOM: Enemy Within | Base defense screenshot 4\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot3.jpg\" alt=\"XCOM: Enemy Within | Base defense screenshot 4\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot3.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_within_base_defense_screenshot3-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><em>The XCOM: Enemy Within expansion pack is slated to release on 12th of November 2013 in the US (15th Nov worldwide)\u00a0for the PC, Mac, Xbox 360 and Playstation 3. For more information, including new features, check out our\u00a0<a  href=\"https:\/\/www.spacesector.com\/blog\/2013\/08\/xcom-enemy-within-expansion-12th-nov-for-pc-and-consoles\/\" target=\"_blank\">XCOM:EW announcement post<\/a>,\u00a0our <a  href=\"https:\/\/www.spacesector.com\/blog\/2013\/10\/xcom-enemy-within-interview-the-new-and-the-improved\/\" target=\"_blank\">interview<\/a> with the lead designer or the\u00a0<a  href=\"http:\/\/www.xcom.com\/enemywithin\" target=\"_blank\">XCOM official website<\/a>.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The security breach trailer hinted that way, and lead designer Ananda Gupta also suggested it, but now it&#8217;s finally confirmed. XCOM: Enemy Within, will indeed feature XCOM base defense. <\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74],"tags":[742,285,741,278,117,745,519,621,744,751,1337],"class_list":["post-10057","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","tag-2k-games","tag-expansion-pack","tag-firaxis-games","tag-mac","tag-pc-game","tag-playstation-3","tag-sci-fi-strategy-game","tag-turn-based-tactics","tag-xbox-360","tag-xcom-enemy-unknown","tag-xcom-enemy-within"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/10057","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=10057"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/10057\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=10057"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=10057"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=10057"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}