{"id":10511,"date":"2014-01-31T12:01:48","date_gmt":"2014-01-31T17:01:48","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=10511"},"modified":"2014-01-31T13:45:49","modified_gmt":"2014-01-31T18:45:49","slug":"star-ruler-2-alpha-gameplay-footage-with-the-devs","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2014\/01\/star-ruler-2-alpha-gameplay-footage-with-the-devs\/","title":{"rendered":"Star Ruler 2 &#8211; Alpha Gameplay Footage With the Devs"},"content":{"rendered":"<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_starmap_large.jpg\" class=\"thickbox no_icon\" title=\"Star Ruler 2 (Alpha) | Starmap\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10515\" title=\"Star Ruler 2 (Alpha) | Starmap\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_starmap.jpg\" alt=\"Star Ruler 2 (Alpha) | Starmap\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_starmap.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_starmap-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>Blind Mind Studios is developing a sequel to Star Ruler, that <a  href=\"https:\/\/www.spacesector.com\/blog\/2013\/08\/star-ruler-2-announced\/\" target=\"_blank\">we already knew<\/a>. However, hardly anything was known about their new real-time space 4X strategy game. Well, that was up until now because the devs have just hosted a <a  title=\"Star Ruler 2 - Alpha Footage with the Devs\" href=\"http:\/\/www.youtube.com\/watch?v=s0_q78Qwlgk\" target=\"_blank\">livestream showing off Star Ruler 2\u00a0Alpha\u00a0footage<\/a>\u00a0(1h 46m long).<\/p>\n<p>Here&#8217;s some nice pointers for you. Starmap interaction and colonization\u00a0(at 1:15m and 1:30:20h); nice FTL travel effect (5:50m);\u00a0construction (17:38m); diplomacy (21:27m, 35:55m); space combat (24:09m, 41:35m); research (30:15m, 1:34:36h); ship design (45:50m, 1:11:20h), modding (1:35:15h),\u00a0features wrap up (1:34:25h).<\/p>\n<p><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/s0_q78Qwlgk?rel=0\" frameborder=\"0\" width=\"600\" height=\"426\"><\/iframe><\/p>\n<p>In the sessions&#8217; Q&amp;A at the end, the devs confirmed that <a  title=\"Star Ruler 2\" href=\"http:\/\/starruler2.com\/\" target=\"_blank\">Star Ruler 2<\/a> will be released for Windows and Linux &#8220;sometime late 2014&#8221; (Mac only being a possibility at this point). They also confirmed that the game will be highly moddable, that planets have a limit of things that you can build on them (tile-based system dependent on planet size) and that you can increase or decrease the game speed, which is nice to know since after all this is a real-time game.<\/p>\n<p>Here&#8217;s some screenshots for each of the major features as shown in the video.<\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_planet_large.jpg\" class=\"thickbox no_icon\" title=\"Star Ruler 2 (Alpha) | Planet closeup\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10529\" title=\"Star Ruler 2 (Alpha) | Planet closeup\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_planet.jpg\" alt=\"Star Ruler 2 (Alpha) | Planet closeup\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_planet.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_planet-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_star_systems_large.jpg\" class=\"thickbox no_icon\" title=\"Star Ruler 2 (Alpha) | Star systems view\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10527\" title=\"Star Ruler 2 (Alpha) | Star systems view\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_star_systems.jpg\" alt=\"Star Ruler 2 (Alpha) | Star systems view\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_star_systems.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_star_systems-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_planet_view_large.jpg\" class=\"thickbox no_icon\" title=\"Star Ruler 2 (Alpha) | Colony management view\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10525\" title=\"Star Ruler 2 (Alpha) | Colony management view\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_planet_view.jpg\" alt=\"Star Ruler 2 (Alpha) | Colony management view\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_planet_view.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_planet_view-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_research_large.jpg\" class=\"thickbox no_icon\" title=\"Star Ruler 2 (Alpha) | Research (tech tree)\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10517\" title=\"Star Ruler 2 (Alpha) | Research (tech tree)\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_research.jpg\" alt=\"Star Ruler 2 (Alpha) | Research (tech tree)\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_research.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_research-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_diplomacy_large.jpg\" class=\"thickbox no_icon\" title=\"Star Ruler 2 (Alpha) | Diplomacy system\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10523\" title=\"Star Ruler 2 (Alpha) | Diplomacy system\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_diplomacy.jpg\" alt=\"Star Ruler 2 (Alpha) | Diplomacy system\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_diplomacy.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_diplomacy-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_ship_design_large.jpg\" class=\"thickbox no_icon\" title=\"Star Ruler 2 (Alpha) | Ship design\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10513\" title=\"Star Ruler 2 (Alpha) | Ship design\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_ship_design.jpg\" alt=\"Star Ruler 2 (Alpha) | Ship design\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_ship_design.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_ship_design-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_space_combat_large.jpg\" class=\"thickbox no_icon\" title=\"Star Ruler 2 (Alpha) | Space combat\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10521\" title=\"Star Ruler 2 (Alpha) | Space combat\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_space_combat.jpg\" alt=\"Star Ruler 2 (Alpha) | Space combat\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_space_combat.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/star_ruler_2alpha_space_combat-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The developers of Star Ruler 2 present their progress in a long livestream video. Star Ruler 2 is currently in Alpha stage and is expected to release &#8220;sometime late 2014&#8221; for Windows and Linux.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74,466],"tags":[1382,86,437,778,817,218,121,117,231,120,30,228,1325,572],"class_list":["post-10511","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","category-videos","tag-2014-cant-miss-list","tag-4x-game","tag-blind-mind-studios","tag-indie","tag-linux","tag-moddable","tag-multiplayer","tag-pc-game","tag-real-time-strategy","tag-single-player","tag-space-strategy-game","tag-star-ruler","tag-star-ruler-2","tag-video"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/10511","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=10511"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/10511\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=10511"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=10511"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=10511"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}