{"id":11647,"date":"2014-10-31T15:38:10","date_gmt":"2014-10-31T19:38:10","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=11647"},"modified":"2014-10-31T15:38:52","modified_gmt":"2014-10-31T19:38:52","slug":"buzz-aldrins-space-program-manager-road-to-the-moon-go","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2014\/10\/buzz-aldrins-space-program-manager-road-to-the-moon-go\/","title":{"rendered":"Buzz Aldrin&#8217;s Space Program Manager: Road to the Moon Go!"},"content":{"rendered":"<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/buzz_aldrins_space_program_manager_road_to_the_moon_large.jpg\" class=\"thickbox no_icon\" title=\"Buzz Aldrin's Space Program Manager: Road to the Moon | NASA Headquarters\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-11648\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/buzz_aldrins_space_program_manager_road_to_the_moon.jpg\" alt=\"Buzz Aldrin's Space Program Manager: Road to the Moon | NASA Headquarters\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/buzz_aldrins_space_program_manager_road_to_the_moon.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/buzz_aldrins_space_program_manager_road_to_the_moon-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>Today, developer Polar Motion, Slitherine and Matrix Games have officially released their new turn-based strategy and space program simulator,\u00a0<a  href=\"https:\/\/www.spacesector.com\/blog\/buzz_aldrin_space_program_manager\" target=\"_blank\">Buzz Aldrin&#8217;s Space Program Manager: Road to the Moon<\/a>.<\/p>\n<p>This release includes the game\u2019s first episode, Road to the Moon. Episode 2 should follow at a later stage and should be about the International Space Station. Episode 3 should complete the experience with a Trip to Mars. The idea is that part 2 and 3 will probably be sold as expansions packs, but that doesn&#8217;t seem to be set in stone yet, said Ignacio Liverotti in an <a  href=\"https:\/\/www.spacesector.com\/blog\/2014\/05\/slitherine-sci-fi-and-fantasy-games-what-to-look-for\/#ba_spm\" target=\"_blank\">interview<\/a> we did back in May of this year.<\/p>\n<p>We have some <a  title=\"Buzz Aldrin's Space Program Manager first impressions\" href=\"https:\/\/www.spacesector.com\/blog\/2013\/11\/buzz-aldrins-space-program-manager-beta-first-impressions\/\">first impressions<\/a> on the game from the time it was in &#8220;early access mode&#8221;, but they are quite old now (from almost 1 year ago). So, it&#8217;s expected that the game may have evolved a lot since then. Of course, we&#8217;ll have a proper review for you in the next few weeks, so stay tuned for that!<\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/buzz_aldrins_space_program_manager_road_to_the_moon_program_selection_large.jpg\" class=\"thickbox no_icon\" title=\"Buzz Aldrin's Space Program Manager: Road to the Moon | Program Selection - NASA Headquarters\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-11652\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/buzz_aldrins_space_program_manager_road_to_the_moon_program_selection.jpg\" alt=\"Buzz Aldrin's Space Program Manager: Road to the Moon | Program Selection - NASA Headquarters\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/buzz_aldrins_space_program_manager_road_to_the_moon_program_selection.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/buzz_aldrins_space_program_manager_road_to_the_moon_program_selection-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>Here&#8217;s the official features list:<\/p>\n<blockquote>\n<ul>\n<li>Three different campaign modes: play as NASA or the Soviet space agency in order to be the first on the Moon or play as the Global Space Agency (GSA) and deal with the short-term objectives issued by politicians.<\/li>\n<li>Manage all aspects of your space agencies from their inception in the 1950&#8217;s through to the manned lunar landing missions<\/li>\n<li>Play the race to the Moon campaign mode against other players using Slitherine\u2019s PBEM system.<\/li>\n<li>The Sandbox mode allows you to play as any of the three space agencies and removes all competition restrictions. You will have a fully featured playground in order to try out different approaches to space exploration!<\/li>\n<li>Create space programs and launch missions inspired by real programs such as the X-15 Space plane, the Sputnik satellite, the Gemini, Vostok and Apollo manned spacecraft and a lot more!<\/li>\n<li>Research and develop dozens of mission components from several program categories.<\/li>\n<li>Develop your facility with advanced structures and upgrades including the Vehicle Assembly Building and the Mission Control Centre.<\/li>\n<li>Recruit and train astronaut candidates and assign them to missions.<\/li>\n<li>Assemble an elite team of Scientists, Engineers, Technicians (SET), Flight Controllers for the best chance of success.<\/li>\n<li>Manage your agency&#8217;s budget.<\/li>\n<li>Mission components have an associated reliability factor and can cause catastrophic failures.<\/li>\n<li>Vast amounts of historical research ensure that the game&#8217;s huge database features missions that launched and many more that never left the drawing board!<\/li>\n<li>A vast array of components built in 3D and rendered out in exquisite detail allow you to follow the progress of your missions via animated sequences.<\/li>\n<li>The Buzz-opedia gives background information on the real programs, missions and hardware throughout the game.<\/li>\n<li>The soundtrack features a unique playlist for each space agency and numerous tracks for the mission animations.<\/li>\n<li>Designed in consultation with Dr. Buzz Aldrin, Apollo 11 Lunar Module Pilot and the second human being to set foot on the Moon!<\/li>\n<\/ul>\n<\/blockquote>\n<p><em>Buzz Aldrin&#8217;s Space Program Manager: Road to the Moon is now available for the PC on the <a  title=\"Buzz Aldrin's Space Program Manager: Road to the Moon\" href=\"https:\/\/www.spacesector.com\/blog\/buzz_aldrin_space_program_manager\" target=\"_blank\">Matrix Games store<\/a>\u00a0with a 34% discount until November 7th\u00a0(after buying see <a  href=\"http:\/\/www.matrixgames.com\/forums\/tm.asp?m=3709090\" target=\"_blank\">here<\/a> how to redeem a free Steam key). Slitherine\/Matrix also announced that\u00a0every player who buys the game before November 30th will be able to enter a competition and win prizes like a trip to the Kennedy Space Center in Florida.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today, developer Polar Motion, Slitherine and Matrix Games have officially released their new turn-based strategy and space program simulator, Buzz Aldrin&#8217;s Space Program Manager: Road to the Moon.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74],"tags":[1214,185,117,1364,1374,1144,542,230],"class_list":["post-11647","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","tag-buzz-aldrins-space-program-manager","tag-matrix-games","tag-pc-game","tag-polar-motion","tag-road-to-the-moon","tag-simulation","tag-slitherine","tag-turn-based-strategy"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/11647","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=11647"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/11647\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=11647"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=11647"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=11647"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}