{"id":12755,"date":"2015-10-30T10:56:07","date_gmt":"2015-10-30T14:56:07","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=12755"},"modified":"2015-10-30T11:15:27","modified_gmt":"2015-10-30T15:15:27","slug":"polaris-sector-announced-and-beta-sign-ups-begin","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2015\/10\/polaris-sector-announced-and-beta-sign-ups-begin\/","title":{"rendered":"Polaris Sector Announced and Beta Sign Ups Begin"},"content":{"rendered":"<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/polaris_announce_large.jpg\" class=\"thickbox no_icon\" title=\"Polaris Sector Announced | Space 4X real-time game from Slitherine and SoftWarWare\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-12694 size-full\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/polaris_announce.jpg\" alt=\"Polaris Sector Announced | Space 4X real-time game from Slitherine and SoftWarWare\" width=\"600\" height=\"338\" \/><\/a><\/p>\n<p>Slitherine has announced <a  href=\"http:\/\/www.slitherine.com\/games\/polaris_sector\">Polaris Sector<\/a>, an upcoming real-time space 4X game from developer SoftWarWare. Along with the standard 4X features we&#8217;ve come to expect, Slitherine states it also offers a &#8220;fresh take on the 4X genre&#8221;. Key features include fully customizable ships, real-time tactical combat, diplomacy, an &#8220;Innovative research system&#8221;, and a &#8220;Unique espionage system&#8221;. It also features what appears to be a rather robust economic system with numerous metals and materials to gather and utilize.<\/p>\n<p>Turn-based 4X fans should take note that, while it is a real-time game, it does feature pausable real-time. In fact, the developer has stated the game feels much more like a turn-based game than an RTS one.<\/p>\n<p>If Polaris Sector seems familiar to you, there&#8217;s a good reason. It has been in development for some time, but under different names including &#8220;Remember Tomorrow&#8221; and &#8220;Galaxia: Remember Tomorrow&#8221;. In fact, its development has been <a  href=\"https:\/\/www.spacesector.com\/blog\/forum\/thread-5438.html\">updated<\/a> on our own forums for quite some time now. It certainly looks like it has received\u00a0some major graphical improvements as well as feature enhancements since those early days.<\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/polaris_announce_research_large.jpg\" class=\"thickbox no_icon\" title=\"Polaris Sector Announced | Its unique research system doesn't utilize a traditional tech tree\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-12694 size-full\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/polaris_announce_research.jpg\" alt=\"Polaris Sector Announced | Its unique research system doesn't utilize a traditional tech tree\" width=\"600\" height=\"338\" \/><\/a><\/p>\n<p><strong>Beta Signups have begun<\/strong><\/p>\n<p>Slitherine has also announced that they are now accepting beta applications. If you&#8217;re interested in applying for beta access and taking part in testing the product before its official release (release hinted at somewhere &#8220;next year&#8221;), this <a  href=\"http:\/\/www.slitherine.com\/beta_test\/polaris_sector\">beta application link<\/a> will take you to the sign-up page. Note that you&#8217;ll need to sign up for a Slitherine account to apply if you don&#8217;t already have one.<\/p>\n<p>ngg_shortcode_0_placeholder<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Slitherine has announced Polaris Sector, an upcoming real-time space 4X game from developer SoftWarWare. Beta sign ups have begun. <\/p>\n","protected":false},"author":91,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74],"tags":[86,80,117,1504,573,231,120,542,1505,30],"class_list":["post-12755","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","tag-4x-game","tag-announcement","tag-pc-game","tag-polaris-sector","tag-real-time-pausable","tag-real-time-strategy","tag-single-player","tag-slitherine","tag-softwarware","tag-space-strategy-game"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/12755","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/91"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=12755"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/12755\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=12755"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=12755"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=12755"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}