{"id":4020,"date":"2011-04-10T13:52:25","date_gmt":"2011-04-10T12:52:25","guid":{"rendered":"http:\/\/www.spacesector.com\/?p=4020"},"modified":"2015-01-16T00:18:42","modified_gmt":"2015-01-16T05:18:42","slug":"gemini-wars-update-fighter-squadrons-and-planetary-bases","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2011\/04\/gemini-wars-update-fighter-squadrons-and-planetary-bases\/","title":{"rendered":"Gemini Wars Update: Fighter Squadrons and Planetary Bases"},"content":{"rendered":"<p style=\"text-align: left;\">Gemini Wars is a Sci-fi real-time strategy game currently being developed by <a  title=\"Camel 101\" href=\"http:\/\/camel101.com\/devblog\/\" target=\"_blank\">Camel 101<\/a>, an independent and self funded game development studio. Camel 101 is developing Gemini Wars for PC and Mac and it&#8217;s release is scheduled for Q4 2011.<\/p>\n<h3 style=\"text-align: left;\">Fighter Squadrons<\/h3>\n<p style=\"text-align: left;\">&#8220;What are space battles without fighters, right?&#8221; by Camel 101.<\/p>\n<p style=\"text-align: left;\">Camel 101 showed off Gemini Wars Fighter Squadrons. Each time a fighter squadron is launched, an icon will show up on the top corner of the interface. By clicking the icon the squadron can be selected and ordered as any other ship.<\/p>\n<p style=\"text-align: left;\">&#8220;The fighters can be ordered to dock on carriers, or the carrier ordered to recall the fighters&#8221;<\/p>\n<p style=\"text-align: left;\">Fighter squadrons are very effective in attacking ships, especially large ships, that are not equipped with rapid fire cannons.<\/p>\n<p style=\"text-align: left;\">Tactical combat always wins with the introduction of fighters. They definitely add tactical depth to combat. For example &#8220;A good way to disable a large capital ship is to order several fighter squadrons to target the life support system of the enemy ship. Once the life support is disabled, the crew of the targeted ship will be neutralized, making the ship easy to board&#8221;.<\/p>\n<p style=\"text-align: left;\">&#8220;Each fighter squadron in this video has 16 fighters, so for 6 fighter squadrons there\u2019s a total of 96 fighters in this attack&#8221;.<\/p>\n<p style=\"text-align: left;\">Checkout the video, it looks great!<\/p>\n<p style=\"text-align: left;\"><object width=\"522\" height=\"350\" classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowScriptAccess\" value=\"always\" \/><param name=\"src\" value=\"http:\/\/www.youtube.com\/v\/td1dFEPjzlk&amp;rel=0&amp;hl=en_US&amp;feature=player_embedded&amp;version=3\" \/><param name=\"allowfullscreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><\/object><\/p>\n<h3 style=\"text-align: left;\">Planetary Bases<\/h3>\n<p style=\"text-align: left;\">Gemini Wars will feature planetary outposts made of space stations orbiting planets. &#8220;These structures are very expensive to build, and can have several upgrades. For example they can be equipped with powerful defensive shields and weapons, or fighter squadrons&#8221; by Camel 101.<\/p>\n<p style=\"text-align: left;\">These planetary bases are very important &#8220;not only because they create a very tough defensive position, but also because they define the amount of capital ships available to build.&#8221; So, if you have more of these planetary bases means you can build more capital ships.<\/p>\n<p style=\"text-align: left;\">Next follows a series of screenshots (click on them to enlarge) showing an outpost evolution on a barren planet, including a picture of the planetary base defending itself from attack. Well, maybe not to the scale (unless the planetary body is a small asteroid) but it still looks cool! :)<\/p>\n<table>\n<tbody>\n<tr>\n<td><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_1.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4025\" title=\"gemini_wars_planet_outpost_1_small\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_1_small.jpg\" alt=\"\" width=\"261\" height=\"196\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_1_small.jpg 512w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_1_small-300x225.jpg 300w\" sizes=\"auto, (max-width: 261px) 100vw, 261px\" \/><\/a><\/td>\n<td><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_2.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4026\" title=\"gemini_wars_planet_outpost_2_small\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_2_small.jpg\" alt=\"\" width=\"261\" height=\"195\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_2_small.jpg 512w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_2_small-300x224.jpg 300w\" sizes=\"auto, (max-width: 261px) 100vw, 261px\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_3.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4027\" title=\"gemini_wars_planet_outpost_3_small\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_3_small.jpg\" alt=\"\" width=\"261\" height=\"196\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_3_small.jpg 511w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_3_small-300x225.jpg 300w\" sizes=\"auto, (max-width: 261px) 100vw, 261px\" \/><\/a><\/td>\n<td><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_4.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4028\" title=\"gemini_wars_planet_outpost_4_small\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_4_small.jpg\" alt=\"\" width=\"261\" height=\"195\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_4_small.jpg 512w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/gemini_wars_planet_outpost_4_small-300x225.jpg 300w\" sizes=\"auto, (max-width: 261px) 100vw, 261px\" \/><\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>For more information on Gemini Wars check out the <a  title=\"Gemini Wars Website\" href=\"http:\/\/www.geminiwars.com\/\" target=\"_blank\">official website<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gemini Wars is a Sci-fi real-time strategy game currently being developed by Camel 101, an independent and self funded game development studio. <\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[70,74],"tags":[277,341,342,334,337,276,335,339,333,332,172,336,223,340,338],"class_list":["post-4020","post","type-post","status-publish","format-standard","hentry","category-games-under-development","category-announcements-and-rumors","tag-camel-101","tag-carriers","tag-fighter-squadron","tag-fighter-squadrons","tag-fighters","tag-gemini-wars","tag-gemini-wars-update","tag-planet-outposts","tag-planetary-bases","tag-real-time-space-strategy","tag-rts","tag-sci-fi-game","tag-space-battles","tag-space-stations","tag-tactical-combat"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/4020","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=4020"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/4020\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=4020"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=4020"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=4020"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}