{"id":4690,"date":"2011-07-06T13:25:05","date_gmt":"2011-07-06T12:25:05","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=4690"},"modified":"2011-11-07T11:38:28","modified_gmt":"2011-11-07T19:38:28","slug":"star-ruler-new-demo-v1-0-8-0-and-box-release-date-set","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2011\/07\/star-ruler-new-demo-v1-0-8-0-and-box-release-date-set\/","title":{"rendered":"Star Ruler &#8211; New Demo (v1.0.8.0) and Box Release Date Set"},"content":{"rendered":"<p><a  href=\"https:\/\/www.spacesector.com\/blog\/2010\/07\/star-ruler-a-new-4xrts-hybrid-by-blind-mind-studios\/\" target=\"_blank\">Star Ruler<\/a> is a real-time 4x space strategy game being developed by <a  href=\"http:\/\/blind-mind.com\/\" target=\"_blank\">Blind Mind Studios<\/a> where you control an interstellar empire in a hostile galaxy against a number of opponents. In a sort of context definition Blind Mind Studios Staff defines Star Ruler as: \u201c<em>It\u2019s slightly more RTS than 4X; it is most certainly way more 4X than SoaSE (Sins of a Solar Empire).<\/em>\u201c<\/p>\n<p>Some time ago, about 10 months to be more precise, I made a <a  href=\"https:\/\/www.spacesector.com\/blog\/2010\/09\/star-ruler-review\/\" target=\"_blank\">review<\/a> of Star Ruler. By then, as I then came to know, the game (although released) was actually still in &#8220;Beta&#8221; (at version 1.0.0.6). The review score turned out to come out a bit low because of that.\u00a0I came to realise that although released the game was in fact &#8220;half-done&#8221;, well maybe not at half state but still under heavy development. BMS released the game as &#8220;it was&#8221; because allegedly they run-out of funding to continue the development.<\/p>\n<p>And in fact BMS continued to improve Star Ruler. After a succession of patch releases the game should be now much more stable (and finished). With a physical box target release for 16th of September 2011 Star Ruler gains a new breath. You can download the latest demo (v1.0.8.0) from <a  href=\"http:\/\/www.joystiq.com\/game\/star-ruler\/download\/star-ruler-demo\" target=\"_blank\">here<\/a>.<\/p>\n<p>Video games publisher Iceberg Interactive <a  href=\"http:\/\/www.iceberg-interactive.com\/news-mainmenu-33\/1-latest\/431-pre-orders-now-available-in-the-iceberg-webshop.html\" target=\"_blank\">confirmed<\/a> that will publish a boxed version of\u00a0<em>Star Ruler.<\/em> The game will be available in retail stores throughout Europe, Australia, South-East Asia and various other territories on 16 September 2011.\u00a0A fully localized German version will be on sale in German retail stores on the same date.<\/p>\n<p>For more information about Star Ruler checkout the SpaceSector&#8217;s Star Ruler <a  href=\"https:\/\/www.spacesector.com\/blog\/2010\/07\/star-ruler-a-new-4xrts-hybrid-by-blind-mind-studios\/\" target=\"_blank\">overview<\/a> and <a  href=\"https:\/\/www.spacesector.com\/blog\/2010\/09\/star-ruler-review\/\" target=\"_blank\">review<\/a> (for v1.0.0.6) and the Blind Mind Studios <a  href=\"http:\/\/starruler.blind-mind.com\/\" target=\"_blank\">website<\/a> and <a  href=\"http:\/\/forums.blind-mind.com\/\" target=\"_blank\">forums<\/a>.<\/p>\n<p>You can buy Star Ruler at\u00a0<a  href=\"http:\/\/www.anrdoezrs.net\/click-5249670-10731427?url=http%3A%2F%2Fwww.gamersgate.com%2FDD-SR%2Fstar-ruler&#038;cjsku=DD-SR\" target=\"_blank\">GamersGate<\/a> (digital download). If the game it&#8217;s not at present version you can update it in Blind Mind Studios <a  href=\"http:\/\/starruler.blind-mind.com\/patches.php\" target=\"_blank\">patches <\/a>page.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Star Ruler will be available in retail stores throughout Europe, Australia, South-East Asia and various other territories on 16 September 2011. <\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74],"tags":[86,437,601,117,231,172,438,31,228,439],"class_list":["post-4690","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","tag-4x-game","tag-blind-mind-studios","tag-demo","tag-pc-game","tag-real-time-strategy","tag-rts","tag-scifi","tag-space-strategy","tag-star-ruler","tag-star-ruler-patches"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/4690","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=4690"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/4690\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=4690"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=4690"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=4690"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}