{"id":4702,"date":"2011-07-20T17:24:19","date_gmt":"2011-07-20T16:24:19","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=4702"},"modified":"2011-08-16T22:58:16","modified_gmt":"2011-08-16T21:58:16","slug":"freeorion-0-3-16-released","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2011\/07\/freeorion-0-3-16-released\/","title":{"rendered":"FreeOrion 0.3.16 Released"},"content":{"rendered":"<p><a  href=\"http:\/\/www.freeorion.org\" target=\"_blank\">FreeOrion<\/a> is an open-source project with the goal to build a turn-based 4x space strategy game that although inspired in the Master of Orion series the project members claim that they do not aim on producing a clone or a remake of any other game.<\/p>\n<p>The entire project is community based. People who share the common motivation of taking Master of Orion, and the space strategy genre one step further are invited to\u00a0contribute in any way they can. Some may contribute as programmers, others as designers, artists, reviewers or testers.<\/p>\n<p>When I first introduced FreeOrion on SpaceSector the game was at version 0.3.13. I made a <a  href=\"https:\/\/www.spacesector.com\/blog\/2009\/07\/freeorion-a-free-open-source-4x-space-strategy-game\/\" target=\"_blank\">first-impressions<\/a> by then. I also did an <a  href=\"https:\/\/www.spacesector.com\/blog\/2009\/08\/interview-with-freeorions-programming-lead-zach-laine\/\" target=\"_blank\">interview<\/a> with the FreeOrion Programming Lead &#8211; Zach Laine &#8211; at the time. I think the interview came out really nice. If you&#8217;re a MOO fan you can&#8217;t miss it.<\/p>\n<p>Now, a couple of days ago the FreeOrion project has released its <a  href=\"https:\/\/sourceforge.net\/projects\/freeorion\/files\/FreeOrion\/FreeOrion%20Version%200.3.16\/\" target=\"_blank\">0.3.16 version<\/a>.\u00a0Changes since the last release (0.3.15 &#8211; from 5 August 2010) can be found in <a  href=\"http:\/\/www.freeorion.org\/forum\/viewtopic.php?p=46797#p46797\" target=\"_blank\">this post<\/a>.<\/p>\n<p>According to the FreeOrion <a  href=\"http:\/\/www.freeorion.org\/index.php\/Roadmap\" target=\"_blank\">roadmap<\/a> one is led to believe that the project is still far from completion. Although a lot has been done already, apparently there is also a long journey ahead. For instance space combat, ship design and the tech tree are still being designed and coded, and diplomacy is still on its preliminary stage of design (the space combat prototype that can be glimpsed in the <a  href=\"http:\/\/www.youtube.com\/user\/freeorionorg\" target=\"_blank\">video preview<\/a> is awesome by the way). Ground combat, space monsters and espionage, just to name a few things, are still to be done.<\/p>\n<p>I loved the project the day I read about it and I think FreeOrion people have done a fantastic job so far. The problem, if we can call it that, is that the project is taking a long time to come by. The project kicked-off by 2003. Version 0.3.13 (by the time I heard about FreeOrion) dates back to 2009. Current version is 0.3.16 (released 1 year after 0.3.15).<\/p>\n<p>These guys deserve all our appreciation for the hard work they&#8217;re doing. I&#8217;m sure their large majority simple do it for fun, but I know it&#8217;s not always easy to combine family life, a day job and a personal project at the side all at the same time. I&#8217;m sure they would be happy if you can lend them a hand. Check out in the FreeOrion <a  href=\"http:\/\/www.freeorion.org\/forum\/\" target=\"_blank\">forums<\/a> the best way you can contribute. You can also donate to the project <a  href=\"http:\/\/www.freeorion.org\/index.php\/Donations\" target=\"_blank\">here<\/a>.<\/p>\n<p>I hope development can speed-up significantly, so that we can all enjoy playing one of the best space strategy game experiences being developed out there as soon as possible.<\/p>\n<p>Check <a  href=\"http:\/\/www.freeorion.org\/index.php\/Screenshots\" target=\"_blank\">here<\/a> for FreeOrion screenshots and <a  href=\"http:\/\/www.youtube.com\/user\/freeorionorg\" target=\"_blank\">here<\/a> for a preview video. Download the latest version of FreeOrion (0.3.16) for PC and Mac from <a  href=\"https:\/\/sourceforge.net\/projects\/freeorion\/files\/FreeOrion\/FreeOrion%20Version%200.3.16\/\" target=\"_blank\">here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>FreeOrion is an open-source project with the goal to build a turn-based 4x space strategy game that although inspired in the Master of Orion series.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74],"tags":[86,18,68,278,67,94,440,171,66,117,30,192,115],"class_list":["post-4702","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","tag-4x-game","tag-free","tag-freeorion","tag-mac","tag-master-of-orion","tag-master-of-orion-2","tag-moo-moo2","tag-non-commercial","tag-open-source","tag-pc-game","tag-space-strategy-game","tag-tbs","tag-under-development"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/4702","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=4702"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/4702\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=4702"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=4702"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=4702"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}