{"id":4842,"date":"2011-08-17T02:50:05","date_gmt":"2011-08-17T01:50:05","guid":{"rendered":"http:\/\/www.spacesector.com\/?p=4842"},"modified":"2012-03-25T10:55:18","modified_gmt":"2012-03-25T14:55:18","slug":"nexus-2-announced","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2011\/08\/nexus-2-announced\/","title":{"rendered":"Nexus 2 Announced"},"content":{"rendered":"<p style=\"text-align: left;\">Hungarian game developer <a  href=\"http:\/\/www.mwent.hu\/\" target=\"_blank\">Most Wanted Entertainment<\/a> has announced plans to develop a sequel to their highly-rated space RTS game:\u00a0<em>Nexus: The Jupiter Incident.<\/em><\/p>\n<p style=\"text-align: left;\">&#8220;<em>Nexus 2 is a very special project for the company&#8221;, <\/em>said studio owner Mike Horneman.<em> &#8220;Nexus was our first game, and we still have many of the original team-members on board, with full plans in place for what we&#8217;d do for a sequel<\/em>&#8220;.<\/p>\n<p style=\"text-align: left;\">I played the original Nexus some years ago (it&#8217;s one of the games I mention in my <a  href=\"https:\/\/www.spacesector.com\/blog\/?page_id=158\" target=\"_blank\">about page<\/a>). One particular thing I remember about it was that some missions were\u00a0extremely\u00a0difficult, and I mean like to the point of being sick sometimes. But apart of that :) Nexus was (and still is) a gorgeous game. It had a very interesting plot and the spaceship battles were great. It was a lot of fun to play.<\/p>\n<p style=\"text-align: left;\"><strong>Nexus 2 will be developed for the PC platform. It is in pre-production and is targeted for completion in Q4 2012.<\/strong><\/p>\n<p style=\"text-align: left;\">The genre is space-based real-time strategy, although to be more precise (and if it goes in the same line as Jupiter Incident), it can be considered a real-time tactical combat simulator. Quite complicated? Well, whatever it is, it is good old science fiction gaming, and I love it!<\/p>\n<p style=\"text-align: left;\">MWE ia looking to finance the sequel project with a mixture of its own funds supported by crowdfunding.<\/p>\n<p style=\"text-align: left;\">&#8220;<em>We&#8217;re happy to put a large chunk of our own resources into making Nexus 2&#8243;, <\/em>said Horneman<em>, &#8220;<\/em><em>but realistically we cannot fund the whole project ourselves. So, with GamesPlant, we can offer all our fans out there a chance to be part of the Nexus 2 project. The more you pledge, the more you will benefit; from digital pre-orders, through special boxed editions and your name included in the game, right up to profitsharing; everyone can be a part of this.<\/em><em>&#8220;<\/em><\/p>\n<p style=\"text-align: left;\">The way this crowdfunding thing seems to work is that GamesPlant&#8217;s site allows users to &#8220;pledge&#8221; funds to the project. The money is only deducted if the Nexus 2 project meets its start criteria (which is 400.000 \u20ac). If Most Wanted&#8217;s Nexus 2 plan succeeds, it will be the largest game ever started on the site.<\/p>\n<p style=\"text-align: left;\">Note: At the time I started writing this post there were 6 supporters to the project, now (after more or less half an hour) the site already accounts 9, cool.<\/p>\n<p style=\"text-align: left;\">You can find more info on the game, including story, concept art, game features\u00a0as well as funding details here:\u00a0http:\/\/www.games-plant.com\/nexus2\/<\/p>\n<p style=\"text-align: left;\">Enjoy the concept art trailer, it&#8217;s really worth it!<\/p>\n<p><object classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" width=\"590\" height=\"366\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><param name=\"src\" value=\"http:\/\/www.youtube.com\/v\/vLoteLwMhxg?version=3&amp;hl=pt_PT&amp;rel=0&amp;hd=1\" \/><param name=\"allowfullscreen\" value=\"true\" \/><\/object><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hungarian game developer Most Wanted Entertainment has announced plans to develop a sequel to their highly-rated space RTS game: Nexus: The Jupiter Incident.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74,466],"tags":[459,461,462,463,457,458,117,460,172,31],"class_list":["post-4842","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","category-videos","tag-announced","tag-combat-simulator","tag-crowdfunding","tag-most-wanted-entertainment","tag-nexus-2","tag-nexus-jupiter-incident","tag-pc-game","tag-real-time-tactics","tag-rts","tag-space-strategy"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/4842","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=4842"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/4842\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=4842"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=4842"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=4842"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}