{"id":5059,"date":"2011-08-23T21:58:11","date_gmt":"2011-08-23T20:58:11","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=5059"},"modified":"2011-08-24T11:07:42","modified_gmt":"2011-08-24T10:07:42","slug":"starjack-online-4x-rts-mmo-game-opens-to-the-public","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2011\/08\/starjack-online-4x-rts-mmo-game-opens-to-the-public\/","title":{"rendered":"Starjack Online: 4X RTS MMO Game Opens To The Public"},"content":{"rendered":"<p><a  href=\"http:\/\/www.limbogamestudios.com\" target=\"_blank\">Limbo Game Studios<\/a>, a small team of independent developers,\u00a0announced that Starjack Online is now open to the public.<\/p>\n<p><strong>Starjack Online is a 4X real-time strategy, massively multiplayer online game that can be played for free. <\/strong>However it is not browser-based, you have to download client software in order to play.<\/p>\n<p>The devs mention in their <a  href=\"http:\/\/www.starjackonline.com\" target=\"_blank\">starjack online website<\/a> that in terms of <strong>4X<\/strong>, the game &#8220;<em>will focus more on the technological, economical, military and political development of an empire&#8221;<\/em>.\u00a0I wonder where exploration fits in Starjack, normally it is a rather weak aspect of space strategy MMOGs.<\/p>\n<p>But the basics seem to all be there &#8211; &#8220;<em>you can extract resources, develop your colonies, launch your fleets, research new technologies and watch your empire flourish<\/em>&#8221;<\/p>\n<p>LGS also promise to offer automation options to remove what they consider to be &#8220;<em>tedium and the need for micromanagement<\/em>&#8220;.<\/p>\n<p>Being an\u00a0<strong>RTS<\/strong> everything in SJO evolves in real-time. All happens within the same persistent universe, so, all actions done by every player affects all other players after the moment they occur, no matter if you&#8217;re online or offline. This is the standard for MMOGs.<\/p>\n<p>An intriguing aspect of LGS is that the devs state that almost everything within the game is player created. Colonies, ships, troops, prototypes. They also state that the game offers tools so that the player can interact and manage that content. Interesting.<\/p>\n<p><strong>You can register and download the game for free from the <a  href=\"http:\/\/starjackonline.com\" target=\"_blank\">Starjack Online website<\/a>. <\/strong><\/p>\n<p>As typical in these free online games there are premium features. Subscribers will enjoy <a  href=\"http:\/\/www.starjackonline.com\/SubscriberBenefits.aspx\" target=\"_blank\">special benefits<\/a>. There is also a special resource (usually rare or that can only be bought). Typically this kind of resources are needed to access premium content or to facilitate certain tasks. In the case of SJO that resource is crystals.<\/p>\n<p>I&#8217;ll check out Starjack Online in more detail to see what it has to offer, especially what&#8217;s different about it.<\/p>\n<h3><strong>Screenshots<\/strong><\/h3>\n<table border=\"0\">\n<tbody>\n<tr>\n<td><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/starjack_online_zoom_window.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5080\" title=\"starjack_online_zoom_window_small\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/starjack_online_zoom_window_small.jpg\" alt=\"\" width=\"200\" height=\"159\" \/><\/a><\/td>\n<td><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/starjack_online_system_map.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5078\" title=\"starjack_online_system_map_small\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/starjack_online_system_map_small.jpg\" alt=\"\" width=\"200\" height=\"159\" \/><\/a><\/td>\n<td><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/starjack_online_chat_screen.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5075\" title=\"starjack_online_chat_screen_small\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/starjack_online_chat_screen_small1.jpg\" alt=\"\" width=\"200\" height=\"159\" \/><\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Come and discuss Starjack Online in the forums:\u00a0<a  href=\"https:\/\/www.spacesector.com\/blog\/forum\/showthread.php?tid=686\" target=\"_blank\">https:\/\/www.spacesector.com\/blog\/forum\/showthread.php?tid=686<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Starjack Online is a 4X real-time strategy, massively multiplayer online game that can be played for free. However it is not browser-based, you have to download client software in order to play.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[251,198,74],"tags":[86,18,119,8,4,172,31,30,472],"class_list":["post-5059","post","type-post","status-publish","format-standard","hentry","category-free-online-games","category-game-previews","category-announcements-and-rumors","tag-4x-game","tag-free","tag-mmo","tag-mmog","tag-online","tag-rts","tag-space-strategy","tag-space-strategy-game","tag-starjack-online"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/5059","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=5059"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/5059\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=5059"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=5059"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=5059"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}