{"id":5931,"date":"2011-11-30T03:17:47","date_gmt":"2011-11-30T11:17:47","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=5931"},"modified":"2011-11-30T03:21:49","modified_gmt":"2011-11-30T11:21:49","slug":"beyond-beyaan-alpha-footage-video-progress-status","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2011\/11\/beyond-beyaan-alpha-footage-video-progress-status\/","title":{"rendered":"Beyond Beyaan: Alpha Footage Video &#038; Progress Status"},"content":{"rendered":"<p>Brent &#8220;Zeraan&#8221; (that&#8217;s his<a  title=\"SpaceSector.com Forum\" href=\"https:\/\/www.spacesector.com\/blog\/forum\/\" target=\"_blank\"> Space Sector forum<\/a> nickname) has been doing fantastic progress in Beyond Beyaan lately. After a period of perceived uncertainty on BB&#8217;s direction in past October Brent seems now to be committed on bringing BB to life more than ever. This can be witnessed by his regular updates on <a  title=\"Beyond Beyaan Blog\" href=\"http:\/\/beyondbeyaan.blogspot.com\" target=\"_blank\">his blog<\/a>.<\/p>\n<p>Beyond Beyaan is a currently in development 4X space strategy game title that is\u00a0<strong>heavily inspired by the 4x classic Master of Orion series<\/strong>. A couple of months ago I wrote an <a  href=\"https:\/\/www.spacesector.com\/blog\/2011\/09\/beyond-beyaan-indie-4x-space-strategy-game-inspired-by-master-of-orion\/\" target=\"_blank\">hands-on preview of Beyond Beyaan<\/a> taking into account the development \/ alpha version of the time. The game was already playable by then but you could tell that there were many missing stuff still and lots of things to polish, mostly art and UI.<\/p>\n<p>Brent has produced an alpha video footage to present his game&#8217;s current state. Since the video has no sound and Brent shows the game&#8217;s full screens, with some overlay explanatory text notes, I recommend you watch it full screen.<\/p>\n<p><span class=\"Apple-style-span\" style=\"font-size: 15px; font-weight: bold;\">Alpha Footage Video<\/span><\/p>\n<p><object width=\"600\" height=\"335\" classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><param name=\"src\" value=\"http:\/\/www.youtube.com\/v\/-hQA8uAtsMg?version=3&amp;hl=pt_PT&amp;rel=0&amp;hd=1\" \/><param name=\"allowfullscreen\" value=\"true\" \/><\/object><\/p>\n<h3>Progress Status<\/h3>\n<p>Since my preview a couple of months ago Brent has worked and improved many areas of the game. Some in what appears to be record time (at least judging from the pace and frequency of blog updates). Some of these improvements include a <a  href=\"http:\/\/beyondbeyaan.blogspot.com\/2011\/11\/ship-design-and-borders.html\" target=\"_blank\">new ship design screen<\/a>\u00a0which seems to be more polished and usable than the previous one; the <a  href=\"http:\/\/beyondbeyaan.blogspot.com\/2011\/11\/technology-research-screen-progress.html\" target=\"_blank\">technology screen has also been improved<\/a>\u00a0featuring randomness elements and a new unlocking system.<\/p>\n<p>There&#8217;s also a <a  href=\"http:\/\/beyondbeyaan.blogspot.com\/2011\/11\/planets-screen-95-done.html\" target=\"_blank\">new planet screen<\/a> that looks very nice where you can manage your planets on an integrated way without the need to go checking each one by one in the star map. There&#8217;s also a <a  href=\"http:\/\/beyondbeyaan.blogspot.com\/2011\/11\/fleet-window-ui-done.html\" target=\"_blank\">new fleet window<\/a>, pollution, transports and much more. A ton of work. The game looks very different from when I last played that&#8217;s for sure.<\/p>\n<p>There&#8217;s no release date for Beyond Beyaan set yet. I guess Brent will release it to the public when he&#8217;s happy with it. Speed on release will also depend on how successful Brent is with donations and pre-orders (details for this next).<\/p>\n<h3>Support Beyond Beyaan<\/h3>\n<p>Brent has set up\u00a0a <a  href=\"http:\/\/beyondbeyaan.blogspot.com\/\" target=\"_blank\">donation button<\/a> in his blog in order to raise money to fund art work and other resources of the game. He explains\u00a0<a  href=\"http:\/\/beyondbeyaan.blogspot.com\/2011\/07\/donate-button-added.html\" target=\"_blank\">what he plans to do<\/a>\u00a0with the donations funding. There will be perks involved to donors however I&#8217;m not sure if that information is up to date.\u00a0By latest word Brent is also working on setting up a pre-order system in Desura, where people can pre-order the game, play and help on development.<\/p>\n<p>Brent would be delighted, for sure, to hear your comments on what you\u2019ve seen so far. If you want to support his project, then by all means do so!\u00a0You can reach Brent and follow his work through his\u00a0<a  href=\"http:\/\/beyondbeyaan.blogspot.com\/\" target=\"_blank\">blog<\/a>.<\/p>\n<h3>Latest Screenshots<\/h3>\n<p>ngg_shortcode_0_placeholder<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Brent &#8220;Zeraan&#8221; has been doing fantastic progress in Beyond Beyaan lately. After a period of perceived uncertainty Brent seems now to be committed on bringing BB to life more than ever.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[70],"tags":[634,482,67,203,635],"class_list":["post-5931","post","type-post","status-publish","format-standard","hentry","category-games-under-development","tag-alpha-footage","tag-beyond-beyaan","tag-master-of-orion","tag-preview","tag-zeraan"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/5931","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=5931"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/5931\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=5931"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=5931"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=5931"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}