{"id":6120,"date":"2012-01-19T10:00:52","date_gmt":"2012-01-19T15:00:52","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=6120"},"modified":"2013-10-04T09:23:13","modified_gmt":"2013-10-04T13:23:13","slug":"xcom-enemy-unknown-screens-new","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2012\/01\/xcom-enemy-unknown-screens-new\/","title":{"rendered":"XCOM: Enemy Unknown Screens [Updated]"},"content":{"rendered":"<p>Screenshots added on Jan 19, 2012<\/p>\n<p>ngg_shortcode_0_placeholder<\/p>\n<p>The fire effects on shots #8 and #14 are amazing! I&#8217;m starting to get the good old X-COM vibe from these screens.<\/p>\n<hr \/>\n<p>Screenshots added on Jan 14, 2012<\/p>\n<p>ngg_shortcode_1_placeholder<\/p>\n<hr \/>\n<p>2K Games has released the very first few X-COM: Enemy Unknown screenshots.<\/p>\n<p>Screenshots added on Jan 9, 2012<\/p>\n<p>ngg_shortcode_2_placeholder<\/p>\n<p>X-COM: Enemy Unknown is a sci-fi real-time strategy game with turn-based tactical missions. It will be a remake\/re-imagining version of the original X-COM titles. XCOM: Enemy Unknown\u00a0is under development by Firaxis Games and is expected to release\u00a0in\u00a0Q3 2012.<\/p>\n<p>For more information check:\u00a0<a  title=\"XCOM: Enemy Unknown Announced\" href=\"https:\/\/www.spacesector.com\/blog\/2012\/01\/x-com-enemy-unknown-announced-original-x-com-series\/\" target=\"_blank\">X-COM: Enemy Unknown Announced &#8211; Original X-COM Series<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>XCOM: Enemy Unknown screenshots &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[543],"tags":[742,741,577,568,697,751],"class_list":["post-6120","post","type-post","status-publish","format-standard","hentry","category-images","tag-2k-games","tag-firaxis-games","tag-images-2","tag-screenshots","tag-x-com","tag-xcom-enemy-unknown"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/6120","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=6120"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/6120\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=6120"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=6120"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=6120"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}