{"id":7212,"date":"2012-07-12T21:02:54","date_gmt":"2012-07-13T01:02:54","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=7212"},"modified":"2014-12-03T08:48:30","modified_gmt":"2014-12-03T13:48:30","slug":"horizon-is-alive-and-kicking-close-to-feature-complete","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2012\/07\/horizon-is-alive-and-kicking-close-to-feature-complete\/","title":{"rendered":"Horizon is Alive and Kicking &#8211; Close to Feature Complete!"},"content":{"rendered":"<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game.jpg\" class=\"thickbox no_icon\" title=\"Horizon | Alive and Kicking\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7214\" title=\"Horizon | Alive and Kicking\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game.jpg\" alt=\"Horizon\" width=\"600\" height=\"335\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game-300x167.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"http:\/\/l3o.com\/\" target=\"_blank\">Horizon<\/a> is a turn-based space 4X game currently under development by the L3O indie game studio, and is part of the Space Sector&#8217;s &#8220;<a  href=\"https:\/\/www.spacesector.com\/blog\/2012\/01\/a-list-of-sci-fispace-games-you-cant-miss-in-2012\/\" target=\"_blank\">List of Sci-Fi\/Space Games You Can&#8217;t Miss In 2012<\/a>&#8220;.<\/p>\n<p>Horizon has been in development for quite some time now (more than 9 years?) and some started to doubt if it would ever see the daylight. In the beginning of 2012 the L3O team said &#8220;<a  href=\"https:\/\/www.spacesector.com\/blog\/2012\/01\/horizon-is-back-on-track-and-needs-your-help-too\/\" target=\"_blank\">present<\/a>&#8221; and they have even enlarged the team, or at least were hiring (game developers and a 3D artist at the time).<\/p>\n<p>And now, very recently,\u00a0the Horizon devs have announced\u00a0to be &#8220;very close to feature complete (end of the alpha stage)&#8221;. They said to just need a bit more time to finish the game &#8211; &#8220;there are still\u00a0several months of work ahead of us. Gameplay and audio enhancements and lots of testing to bring the game you&#8217;ve all been waiting for&#8221;. They also said to be thinking in publishing some new screenshots and gameplay videos soon &#8211; &#8220;we should have some (screens and videos)\u00a0soon starting in end of July or August&#8221;.<\/p>\n<p>This is great news! Horizon is a game I have <a  href=\"https:\/\/www.spacesector.com\/blog\/2010\/08\/horizon-a-new-turn-based-space-strategy-game-under-development\/\" target=\"_blank\">been tracking<\/a> for some quite time now. I even had an <a  href=\"https:\/\/www.spacesector.com\/blog\/2010\/08\/interview-with-horizon-designer-and-producer-raffi-parsekhian\/\" target=\"_blank\">interview<\/a> with the designer and producer Raffi Parsekhian a couple of years ago. Then the L3O team remained silent for a large period of time, which sounded a bit like they could have abandoned the project. But they <a  href=\"https:\/\/www.spacesector.com\/blog\/2012\/01\/horizon-is-back-on-track-and-needs-your-help-too\/\" target=\"_blank\">got back<\/a>,\u00a0and now said to be ending Alpha at any time soon.<\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game_research_large.jpg\" class=\"thickbox no_icon\" title=\"Horizon Research screen (6 years ago)\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7216\" title=\"Horizon Research screen (6 years ago)\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game_research.jpg\" alt=\"Horizon Research screen (6 years ago)\" width=\"600\" height=\"337\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game_research.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game_research-300x168.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>Horizon sounds like a very interesting game. From our <a  href=\"https:\/\/www.spacesector.com\/blog\/2010\/08\/interview-with-horizon-designer-and-producer-raffi-parsekhian\/\" target=\"_blank\">interview with L3O<\/a> we learned that\u00a0Horizon&#8217;s main features include &#8220;heavy emphasis on exploration&#8221; with &#8220;a galaxy that feels alive and more complex than other games in the genre&#8221;. The game will have turn-based combat which unfolds in the same view as the game&#8217;s strategic part; there will be ship design with a selecting of hull sizes, different weapons and &#8220;specials&#8221; &#8211; &#8220;ship specials are things like cargo bays, fighter bays, troop pods, colonizer pods, etc.&#8221;.<\/p>\n<p>L3O defines Horizon as &#8220;a traditional 4x game and plays very much like one. If you have played Master of Orion 1 and 2 you will feel right at home.&#8221;<\/p>\n<p>One more turn-based space 4X game at our doorstep people, perhaps still this year. Let&#8217;s hope the devs make it. And, let&#8217;s also help them in any way we can.<\/p>\n<p>You can know more about Horizon by checking our\u00a0<a  href=\"https:\/\/www.spacesector.com\/blog\/2010\/08\/interview-with-horizon-designer-and-producer-raffi-parsekhian\/\" target=\"_blank\">interview with L3O<\/a>\u00a0and the\u00a0<a  href=\"http:\/\/www.l3o.com\/\" target=\"_blank\">Horizon official website<\/a>.<\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game_races_large.jpg\" class=\"thickbox no_icon\" title=\"Horizon Races screen (6 years ago)\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7217\" title=\"Horizon Races screen (6 years ago)\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game_races.jpg\" alt=\"Horizon Races screen (6 years ago)\" width=\"600\" height=\"340\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game_races.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/horizon_space_4x_game_races-300x170.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Recently the Horizon devs have announced in their forums to be &#8220;very close to feature complete (end of the alpha stage)&#8221;. <\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74],"tags":[86,128,729,30,192,230,1066,115],"class_list":["post-7212","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","tag-4x-game","tag-horizon","tag-l3o","tag-space-strategy-game","tag-tbs","tag-turn-based-strategy","tag-turn-based-tactical-combat","tag-under-development"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/7212","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=7212"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/7212\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=7212"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=7212"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=7212"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}