{"id":7585,"date":"2012-08-28T07:45:20","date_gmt":"2012-08-28T11:45:20","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=7585"},"modified":"2012-08-29T10:08:03","modified_gmt":"2012-08-29T14:08:03","slug":"xcom-enemy-unknown-casualties-of-war-trailer","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2012\/08\/xcom-enemy-unknown-casualties-of-war-trailer\/","title":{"rendered":"XCOM: Enemy Unknown &#8220;Casualties of War&#8221; Trailer and Gameplay Session with the Devs"},"content":{"rendered":"<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_unknown_casualties_of_war.jpg\" class=\"thickbox no_icon\" title=\"XCOM: Enemy Unknown &quot;Casualties of War&quot;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7586\" title=\"XCOM: Enemy Unknown &quot;Casualties of War&quot;\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_unknown_casualties_of_war.jpg\" alt=\"XCOM: Enemy Unknown\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_unknown_casualties_of_war.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/xcom_enemy_unknown_casualties_of_war-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>2K has published another one of those &#8220;are you still with us?&#8221; XCOM: Enemy Unknown trailers, and as usual it looks good. The trailer shows\u00a0only action sequences,\u00a0but from what I&#8217;ve seen from other trailers I think many of these sequences are actually embedded on the gameplay itself. The video gives us a close look on the aliens\u00a0and on the amount of firepower, special moves and equipment involved.<\/p>\n<p>It&#8217;s interesting to realize that when the original X-COM was released (X-COM: UFO Defense aka UFO: Enemy Unknown) this video could only be part of the game intro at\u00a0best, and even there quite unlikely. Now, 18 years from then, we have actual gameplay sequences, cutscenes no doubt but many of them embedded on the gameplay itself. PC gaming surely has come a long way in terms of graphics.<\/p>\n<p>XCOM: Enemy Unknown is targeted for release on October 9th, 2012 for the\u00a0PC, XBox 360, PS3.<\/p>\n<p><iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/oz5ePZTXLOI\" frameborder=\"0\" width=\"600\" height=\"365\"><\/iframe><\/p>\n<p>\\Edit (29\/08\/2012): 2K had a &gt;1h live stream gameplay session with Jake Soloman (lead designer) and Casey O&#8217;Toole (lead programmer). Really worth it! Thanks to blog reader SQW for the tip.<\/p>\n<p><iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/1VP4YmExQAE\" frameborder=\"0\" width=\"600\" height=\"365\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>2K has published another one of those &#8220;are you still with us?&#8221; XCOM: Enemy Unknown trailers, and as usual it looks good. <\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74,466],"tags":[742,741,249,572,751],"class_list":["post-7585","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","category-videos","tag-2k-games","tag-firaxis-games","tag-trailer","tag-video","tag-xcom-enemy-unknown"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/7585","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=7585"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/7585\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=7585"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=7585"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=7585"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}