{"id":7846,"date":"2012-10-08T09:15:40","date_gmt":"2012-10-08T13:15:40","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=7846"},"modified":"2012-10-08T09:43:13","modified_gmt":"2012-10-08T13:43:13","slug":"red-shift-development-stopped","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2012\/10\/red-shift-development-stopped\/","title":{"rendered":"Red Shift Development Stopped"},"content":{"rendered":"<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/red_shift_cancelled.jpg\" class=\"thickbox no_icon\" title=\"red_shift_cancelled\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7864\" title=\"red_shift_cancelled\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/red_shift_cancelled.jpg\" alt=\"\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/red_shift_cancelled.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/red_shift_cancelled-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>Oh, the hardships of game development &#8230;<\/p>\n<p>Sad news. Remember the <em>Stellar Indie Venture<\/em> <a  href=\"https:\/\/www.spacesector.com\/blog\/2012\/05\/stellar-indie-venture-red-shift\/\" target=\"_blank\">Red Shift<\/a>? The grand strategy space 4X game being developed by one-person show Elliott Hill? Well, it was abandoned, or at least its development has stopped indefinitely.<\/p>\n<p>Elliott proposed a 4X experience where you would play as one real Earth nation fighting for control of other worlds in the solar system, and possibly beyond. What a cool and refreshing twist to space 4X games, right? Well, not gonna happen, at least not by Elliott, and not now.<\/p>\n<p>The reasons? Elliott started to doubt his ability to go through with it till the end, and because he felt that the game&#8217;s codebase and bugs became out of his control &#8211; &#8220;I have stopped developing Red Shift for a multitude of different reasons. People that\u00a0doubted my ability to ship a 4X game\u00a0single-handedly\u00a0were correct. I would fix one bug and another would pop up and it became more and more unenjoyable.&#8221; ~Elliott Hill<\/p>\n<p>But this doesn&#8217;t seem to be the end for Elliott&#8217;s ventures as he shifted his energy to developing another game, a game <a  href=\"http:\/\/messier8.com\/Blog\/?p=606\" target=\"_blank\">he says<\/a> to have a &#8220;smaller scope, small core of features and a non-spaghetti codebase&#8221;. He plans to re-utilize some of his work on Red Shift on his new game. It&#8217;s called <a  href=\"http:\/\/messier8.com\/Blog\/?page_id=610\" target=\"_blank\">ZeroPoint<\/a> and is a space adventure game inspired by titles like the <a  href=\"https:\/\/www.spacesector.com\/blog\/2012\/08\/kerbal-space-program-build-your-ship-and-hope-it-flies\/\" target=\"_blank\">Kerbal Space Program<\/a>, which we&#8217;re also covering here.<\/p>\n<p>Elliott hopes that people who helped him fund Red Shift (people who pre-ordered the game) will accept his failure and embrace his new game, which he intends to give out to them for free. But, he <a  href=\"http:\/\/messier8.com\/Blog\/?p=606\" target=\"_blank\">said<\/a> to be also open to refunds for people who want one, which for that you just need to shoot him an email.<\/p>\n<p>The the question if this was really the end of the line for Red Shift Elliott <a  href=\"http:\/\/messier8.com\/Blog\/?page_id=610#comment-263\" target=\"_blank\">replied<\/a>: &#8220;I hope to come back to Red Shift in the future but it would be with a team rather than just myself!&#8221;. But, Elliott is also willing to give out his source code to someone who wants to pick it up. &#8220;I have no problem giving out the source code for RS if someone wants to take over\u00a0development. No other programmers worked on it [but] me.&#8221;.<\/p>\n<p>Good luck on your new adventure Elliott. Your Red Shift concept was strong, innovative and refreshing. I sincerely hope someone picks it up one day and make it happen.<\/p>\n<p><a  href=\"https:\/\/www.spacesector.com\/blog\/2012\/05\/stellar-indie-venture-red-shift\/\" target=\"_blank\">Stellar Indie Venture Red Shift<\/a> &#8211; signing off&#8230; (for now&#8230;)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sad news. Remember the stellar indie venture Red Shift we announced about 4 months ago? Well, it was abandoned, or at least its development has stopped indefinitely.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74],"tags":[1016,1067,1017,1074,778,1014,1126,874],"class_list":["post-7846","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","tag-alternate-history","tag-cancelled","tag-elliott-hill","tag-grand-strategy-game","tag-indie","tag-red-shift","tag-space-4x-game","tag-stellar-indie-venture-2"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/7846","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=7846"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/7846\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=7846"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=7846"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=7846"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}