{"id":7902,"date":"2012-10-12T13:49:45","date_gmt":"2012-10-12T17:49:45","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=7902"},"modified":"2014-12-03T08:47:56","modified_gmt":"2014-12-03T13:47:56","slug":"m-o-r-e-has-made-it-and-last-stretch-goals-revealed","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2012\/10\/m-o-r-e-has-made-it-and-last-stretch-goals-revealed\/","title":{"rendered":"M.O.R.E. Has Made It And Last Stretch Goals Revealed"},"content":{"rendered":"<p><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/more_space_4x_game1.jpg\" class=\"thickbox no_icon\" title=\"M.O.R.E. | Space 4X Game\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7909\" title=\"M.O.R.E. | Space 4X Game\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/more_space_4x_game1.jpg\" alt=\"M.O.R.E. | Space 4X Game\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/more_space_4x_game1.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/more_space_4x_game1-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><a  href=\"http:\/\/www.kickstarter.com\/projects\/1447560584\/more-oldschool-turn-based-4x-space-strategy-game\" target=\"_blank\">MORE<\/a>, the turn-based space 4X game currently\u00a0<a  href=\"http:\/\/www.kickstarter.com\/projects\/1447560584\/more-oldschool-turn-based-4x-space-strategy-game\" target=\"_blank\">at Kickstarter<\/a>, has made it! IdeaLcenter managed to reach the $50,000 mark with 16 days to spare.<\/p>\n<p>Now, the devs promise to get to work hard for the next 14 months for a planned release on December 2013 for the Win PC, Linux and Mac. At campaign start they talked about reaching alpha by July 2013 and beta in October 2013. $20 grant you beta access, $150 will allow you to take part in the alpha phase.<\/p>\n<p>After reaching the funding goal, required to advance with the project, the devs announced the last stretch goals: advanced space battle module for $150K; single-player campaign and campaign tutorial for $170K and advanced ground combat for $200K. The details about these last three stretch goals are on this <a  href=\"http:\/\/www.kickstarter.com\/projects\/1447560584\/more-oldschool-turn-based-4x-space-strategy-game\/posts\/326808\" target=\"_blank\">kickstarter update page<\/a>.<\/p>\n<p>They don&#8217;t believe that it will be possible to reach these last stretch goals in the remaining 16 days however (judging from the game&#8217;s funding pace it&#8217;s unlikely they will), but they revealed them anyway to show what they plan to do in the future, to &#8220;show you our direction in creating futures M.O.R.E. DLC&#8217;s.&#8221;<\/p>\n<p>This is a game to follow closely people, and to pledge if you think IdeaLcenter has what it takes to make this happen. If you didn&#8217;t know yet, MORE is a proposal for a turn-based 4X space strategy gaming experience, one that wants to pickup from Master of Orion 2&#8217;s gameplay and\u00a0expand it, putting emphasis on in-depth ship design,\u00a0challenging AI and diplomacy, and on an innovative solution to reduce late game micromanagement.<\/p>\n<p>For more information on MORE checkout our small <a  href=\"https:\/\/www.spacesector.com\/blog\/2012\/09\/more-oldschool-turn-based-4x-space-strategy-kickstarter\/\" target=\"_blank\">preview<\/a>, the <a  href=\"http:\/\/www.kickstarter.com\/projects\/1447560584\/more-oldschool-turn-based-4x-space-strategy-game\" target=\"_blank\">kickstarter page<\/a> or the game&#8217;s <a  href=\"http:\/\/www.morethegame.com\/\" target=\"_blank\">official website<\/a>.<\/p>\n<p>\\Edit Oct 14, 2012: In a <a  href=\"http:\/\/www.kickstarter.com\/projects\/1447560584\/more-oldschool-turn-based-4x-space-strategy-game\/posts\/327712\" target=\"_blank\">recent update<\/a> (#8) \u00a0IdeaLcenter released a new trailer showing off (preliminary) actual game footage of space battles. More of a taste on what to expect, but, looking good. Nice music by the way.<\/p>\n<p><iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/62JgKiJMm-U\" frameborder=\"0\" width=\"600\" height=\"365\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>MORE, the turn-based space 4X game currently at Kickstarter, has made it! IdeaLcenter managed to reach the $50,000 mark with 16 days to spare.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[943,74],"tags":[86,1091,726,817,278,1089,117,30,230,1066],"class_list":["post-7902","post","type-post","status-publish","format-standard","hentry","category-kickstart","category-announcements-and-rumors","tag-4x-game","tag-idealcenter","tag-kickstarter","tag-linux","tag-mac","tag-more","tag-pc-game","tag-space-strategy-game","tag-turn-based-strategy","tag-turn-based-tactical-combat"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/7902","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=7902"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/7902\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=7902"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=7902"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=7902"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}