{"id":8720,"date":"2013-02-28T13:45:15","date_gmt":"2013-02-28T18:45:15","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=8720"},"modified":"2013-02-28T13:58:56","modified_gmt":"2013-02-28T18:58:56","slug":"anomaly-2-announced-a-sci-fi-tower-offense-rts","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2013\/02\/anomaly-2-announced-a-sci-fi-tower-offense-rts\/","title":{"rendered":"Anomaly 2 Announced &#8211; A Sci-Fi &#8220;Tower Offense&#8221; RTS"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-8721\" title=\"Anomaly 2 | 11 bit studios\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/anomaly2.jpg\" alt=\"Anomaly 2 | 11 bit studios\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/anomaly2.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/anomaly2-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>11 bit studios announced <a  href=\"http:\/\/www.11bitstudios.com\/games\/14\/anomaly-2\" target=\"_blank\">Anomaly 2<\/a>, the sequel to their 2011 released strategy game, Anomaly Warzone Earth.<\/p>\n<p>&#8220;<em>Anomaly 2 will deliver a hardcore real-time strategy experience with exceptional tactical variety, intense multiplayer and remarkable visuals.<\/em>&#8221; ~11 bit studios<\/p>\n<p>Anomaly 2 is a real-time strategy game that blends tower defense elements with the reversed concept of tower offence, something that I admit to not have heard before, but also can&#8217;t say to not make sense when you&#8217;re the attacker in this sort of game.<\/p>\n<p>The game sets on a post-apocalyptic world following an\u00a0invasion of Earth by alien machines. The anomaly, as it seems, is us, the former dominant species still struggling to survive on a now machine-controlled planet.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-8722\" title=\"Anomaly 2 | Tactical planning\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/anomaly2_tactical.jpg\" alt=\"Anomaly 2 | Tactical planning\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/anomaly2_tactical.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/anomaly2_tactical-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>In terms of gameplay, the player seems to be the commander of a convoy, and you should be on-field supporting your troops in combat. But, there seems to be some sort of tactical planning element also. Well, this was what I could extract from the press release, but there&#8217;s more on gameplay below.<\/p>\n<h3>Features<\/h3>\n<blockquote><p>Anomaly 2 introduces a number of important new features:<\/p>\n<ul>\n<li>Morph your troops into war mechs to discover the new face of strategy: each unit has a different mech form with various abilities to help you overcome specific combat situations.<\/li>\n<li>Engage in a multiplayer experience unique to Anomaly 2: tower defense vs. tower offense. Play as the towers and destroy the humans or lead the humans to annihilate the alien towers.<\/li>\n<li>Fight across a post-apocalyptic world in a new single-player campaign that offers a more intense strategy experience than the acclaimed original.<\/li>\n<li>Carve your own path to victory and create your ultimate battle squad. With more than a million tactical combinations to build your squad, your options in combat are nearly endless.<\/li>\n<li>Dive into a beautifully rendered world, thanks to the team\u2019s new and improved visual engine.<\/li>\n<li>Experience alternative endings dependent upon your approach to enemy machines in the campaign.<\/li>\n<li>For more information, visit www.anomaly2game.com.<\/li>\n<\/ul>\n<\/blockquote>\n<p>So, there&#8217;s a single-player campaign and multiplayer. And, in the latter you can play as the defending aliens or attack as the humans. Sounds interesting.<\/p>\n<p>Anomaly 2 should come to PC, Mac and Linux in Q2 2013 for $14,99. Now, the announcement trailer.<\/p>\n<p><iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/gXDZNb_iKZc?rel=0\" frameborder=\"0\" width=\"600\" height=\"365\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>11 bit studios announced Anomaly 2, a sci-fi real-time strategy game with tower defense elements set on a post apocalyptic world dominated by alien machines.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74],"tags":[1231,1232,914,817,278,121,117,231,172,120,604],"class_list":["post-8720","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","tag-11-bit-studios","tag-anomaly-2","tag-campaign","tag-linux","tag-mac","tag-multiplayer","tag-pc-game","tag-real-time-strategy","tag-rts","tag-single-player","tag-tower-defense"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/8720","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=8720"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/8720\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=8720"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=8720"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=8720"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}