{"id":8952,"date":"2013-04-11T07:38:56","date_gmt":"2013-04-11T11:38:56","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=8952"},"modified":"2013-04-24T09:05:53","modified_gmt":"2013-04-24T13:05:53","slug":"full-control-announces-a-fresh-but-true-jagged-alliance","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2013\/04\/full-control-announces-a-fresh-but-true-jagged-alliance\/","title":{"rendered":"Full Control Announces a &#8220;Fresh&#8221; but &#8220;True&#8221; Jagged Alliance"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-8957\" title=\"Jagged Alliance | Full Control\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/jagged_alliance_small.jpg\" alt=\"Jagged Alliance | Full Control\" width=\"600\" height=\"306\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/jagged_alliance_small.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/jagged_alliance_small-300x153.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>After the departure from Jagged Alliance&#8217;s core mechanics with the Jagged Alliance: Back in Action remake &#8211; which was poorly received by fans &#8211; the Danish indie studio Full Control has now <a  href=\"http:\/\/www.fullcontrol.dk\/games_jaggedalliance.html\" target=\"_blank\">announced<\/a> a licensing deal with bitComposer Games to develop and publish a new turn-based strategy &#8220;multiplatform title&#8221; based on the &#8220;Jagged Alliance franchise&#8221;.<\/p>\n<blockquote><p>\u201cWe are honored and excited to have been the confidence given by bitComposer to give the series a fresh new take whilst staying true to the core mechanics.\u201d ~<a  href=\"http:\/\/www.fullcontrol.dk\/games_jaggedalliance.html\" target=\"_blank\">Full Control<\/a><\/p><\/blockquote>\n<div id=\"attachment_8953\" style=\"width: 600px\" class=\"wp-caption alignnone\"><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/jagged_alliance_back_in_action_large.jpg\" class=\"thickbox no_icon\" title=\"Jagged Alliance: Back in Action\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-8953\" class=\"size-full wp-image-8953 \" title=\"Jagged Alliance: Back in Action\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/jagged_alliance_back_in_action1.jpg\" alt=\"Jagged Alliance: Back in Action\" width=\"590\" height=\"330\" \/><\/a><\/p>\n<p id=\"caption-attachment-8953\" class=\"wp-caption-text\">Jagged Alliance: Back in Action (Jagged Alliance 2 remake - 2012)<\/p>\n<\/div>\n<p>Released in 1994, Jagged Alliance, and then Jagged Alliance 2 (1999), are two iconic games that, along with X-COM: UFO Defense, helped shape the turn-based tactics genre. The visuals and some of its RPG mechanics also remind of Fallout, another iconic and great game released in 1997. Combat in Fallout is also turn-based.<\/p>\n<blockquote><p>\u201cJagged Alliance (&#8230;) is one of the 3 games besides X-Com and Fallout that really defined the entire genre and is part of our DNA\u201d ~Thomas Hentschel Lund, CEO of Full Control.<\/p><\/blockquote>\n<table border=\"0\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td>\n<div id=\"attachment_8960\" style=\"width: 188px\" class=\"wp-caption alignnone\"><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/x-com_ufo_defense_large.jpg\" class=\"thickbox no_icon\" title=\"X-COM: UFO Defense (1994)\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-8960\" class=\"size-full wp-image-8960   \" title=\"X-COM: UFO Defense (1994)\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/x-com_ufo_defense.jpg\" alt=\"X-COM: UFO Defense (1994)\" width=\"178\" height=\"115\" \/><\/a><\/p>\n<p id=\"caption-attachment-8960\" class=\"wp-caption-text\">X-COM: UFO Defense (1994)<\/p>\n<\/div>\n<\/td>\n<td>\n<div id=\"attachment_8962\" style=\"width: 188px\" class=\"wp-caption alignnone\"><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/fallout_large.jpg\" class=\"thickbox no_icon\" title=\"Fallout (1997)\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-8962\" class=\"size-full wp-image-8962   \" title=\"Fallout (1997)\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/fallout.jpg\" alt=\"Fallout (1997)\" width=\"178\" height=\"115\" \/><\/a><\/p>\n<p id=\"caption-attachment-8962\" class=\"wp-caption-text\">Fallout (1997)<\/p>\n<\/div>\n<\/td>\n<td>\n<div id=\"attachment_8958\" style=\"width: 188px\" class=\"wp-caption alignnone\"><a  href=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/jagged_alliance_2_large.jpg\" class=\"thickbox no_icon\" title=\"Jagged Alliance 2 (1999)\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-8958\" class=\"size-full wp-image-8958   \" title=\"Jagged Alliance 2 (1999)\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/jagged_alliance_22.jpg\" alt=\"Jagged Alliance 2 (1999)\" width=\"178\" height=\"115\" \/><\/a><\/p>\n<p id=\"caption-attachment-8958\" class=\"wp-caption-text\">Jagged Alliance 2 (1999)<\/p>\n<\/div>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Regarding bitComposer Games, which acquired the franchise IP on 2010, and developed Jagged Alliance: Back in Action (a Jagged Alliance 2 remake), it has now turned to licensing, and has chosen Full Control mostly due to their work on their single-player turn-based strategy game Space Hulk, set on the Warhammer 40K universe, to release later this year.<\/p>\n<blockquote><p>\u201cWe have been keeping an eye on Full Control for the last couple of years and have been suitably impressed with their take on turn-based tactical gaming and in particular their awesome work in bringing the classic Space Hulk franchise back to life\u201d, said Wolfgang Duhr, Board of Directors of bitComposer Games.<\/p><\/blockquote>\n<p>Well, now this is awesome news for turn-based strategy\/tactical lovers. A new (true) turn-based Jagged Alliance to look for in the near future. It was announced as a &#8220;multiplatform&#8221; title, so, as the series was an iconic PC title, I think it&#8217;s safe to assume that it will be released for the PC.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Indie studio Full Control announced a licensing deal with bitComposer Games to develop and publish a new &#8220;multiplatform title in the Jagged Alliance franchise&#8221;.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74],"tags":[1280,1274,1279,1276,1277,1275,230,621,780],"class_list":["post-8952","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","tag-bitcomposer-games","tag-fallout","tag-full-control","tag-jagged-alliance","tag-jagged-alliance-2","tag-jagged-alliance-back-in-action","tag-turn-based-strategy","tag-turn-based-tactics","tag-x-com-ufo-defense"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/8952","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=8952"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/8952\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=8952"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=8952"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=8952"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}