{"id":9623,"date":"2013-08-20T09:42:50","date_gmt":"2013-08-20T13:42:50","guid":{"rendered":"https:\/\/www.spacesector.com\/blog\/?p=9623"},"modified":"2013-08-20T09:42:50","modified_gmt":"2013-08-20T13:42:50","slug":"total-war-rome-2-and-now-the-battles-over-land-and-sea","status":"publish","type":"post","link":"https:\/\/www.spacesector.com\/blog\/2013\/08\/total-war-rome-2-and-now-the-battles-over-land-and-sea\/","title":{"rendered":"Total War: Rome 2 &#8211; And Now the Battles, Over Land and Sea"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-9662\" title=\"Total War: Rome 2 | Historical 4X strategy game - The Creative Assembly\" src=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/total_war_rome_2_battles.jpg\" alt=\"Total War: Rome 2 | Historical 4X strategy game - The Creative Assembly\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/total_war_rome_2_battles.jpg 600w, https:\/\/www.spacesector.com\/blog\/wp-content\/uploads\/total_war_rome_2_battles-300x169.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>Sega and Creative Assembly continue their <a  href=\"http:\/\/www.totalwar.com\/en_US\/rome2\/\" target=\"_blank\">Total War: Rome 2<\/a> showcase. This time they present the battles, on both land and sea. The land battle video shows a \u00a0Macedonian vs Roman skirmish against the AI played in &#8220;Very Hard&#8221; mode. My immediate reaction watching this was like: &#8220;Ok, this looks rather\u00a0familiar.&#8221;. I mean, the way you select and deploy troops on the battlefield and the general look &amp; feel really reminded me of good old Rome: Total War, though more good looking now of course.<\/p>\n<p>The other video shows how naval warfare works with lots of ships ramming around, arrows raining from everywhere and chaotic ship boarding. Total havoc on sea really, all in a very appealing atmosphere. And everything looks very good indeed, but that hardly tells anything at all, at least with respect to strategy games. I would say that if they stuck to the original formula and managed to increase the game&#8217;s depth without overcomplicating\u00a0things, this can turn out to be a hell of a good sequel. At least it seems to have all the ingredients to be one, judging from what I saw here and in the <a  href=\"https:\/\/www.spacesector.com\/blog\/2013\/08\/total-war-rome-2-campaign-lets-play-trailer\/\" target=\"_blank\">campaign trailer<\/a>.<\/p>\n<p>Total War: Rome 2 is set to release on September 3rd, 2013 for the PC. Creative Assembly is currently\u00a0<a  href=\"http:\/\/www.anrdoezrs.net\/click-5249670-10731427?url=http%3A%2F%2Fwww.gamersgate.com%2FDD-TWR2%2Ftotal-war-rome-ii\" target=\"_blank\">selling pre-orders<\/a>\u00a0for $59.95\/\u20ac54,99. We&#8217;ll be reviewing this one. So, if you can hold your swords just for a little while longer after release you&#8217;ll play it safe, since this is quite an expensive game after all.<\/p>\n<p><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/l_9qkAC4b5c?list=UUugJq15BiB-c1NDYPHiznWQ\" frameborder=\"0\" width=\"600\" height=\"368\"><\/iframe><\/p>\n<p><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/wZthalx7bnQ\" frameborder=\"0\" width=\"600\" height=\"368\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sega and Creative Assembly continue their Total War: Rome 2 showcase. This time they present the battles, on both land and sea.<\/p>\n","protected":false},"author":1668,"featured_media":0,"comment_status":"registered_only","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[74,466],"tags":[86,1056,117,460,1032,1034,1033,1036,230,572],"class_list":["post-9623","post","type-post","status-publish","format-standard","hentry","category-announcements-and-rumors","category-videos","tag-4x-game","tag-historic","tag-pc-game","tag-real-time-tactics","tag-rome-total-war","tag-sega","tag-the-creative-assembly","tag-total-war-rome-2","tag-turn-based-strategy","tag-video"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/9623","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/users\/1668"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/comments?post=9623"}],"version-history":[{"count":0,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/posts\/9623\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/media?parent=9623"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/categories?post=9623"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spacesector.com\/blog\/wp-json\/wp\/v2\/tags?post=9623"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}