Posts Tagged ‘space strategy’

Sword of the Stars 2 Update

Sword of the Stars 2 Update

By on June 29th, 2010 at 11:04 pm
Targeted for release on Q1 2011 SotS2 promises to take the series to a new level at the same time keeping some essential features and gameplay mechanics of the original title.
Distant Worlds: 4x RTS Space Strategy Game Released

Distant Worlds: 4x RTS Space Strategy Game Released

By on March 26th, 2010 at 6:10 pm
Distant Worlds, a 4x RTS space strategy game developed by CodeForce and published by Matrix Games has been released yesterday: 25th of March 2010.
Supremacy will go to Las Vegas for Official Star Trek Convention

Supremacy will go to Las Vegas for Official Star Trek Convention

By on March 16th, 2010 at 6:00 pm

Mike Strobel, the creator of Star Trek: Supremacy, will be attending the Las Vegas Star Trek convention in August 5 - 8th 2010. He will talk about Birth of the Federation and the development of Star Trek: Supremacy.

In preparation for this Star Trek event, Mike will release a game update in August 2010 that will improve the multiplayer experience and game performance. The update will also include improvements to Diplomacy and the Intelligence features.
Armada 2526 Review

Armada 2526 Review

By on March 7th, 2010 at 6:07 pm
Armada 2526 follows on the footsteps of games like Master of Orion 2, the Space Empires series, Galactic Civilizations series, StarTrek: BotF and many other sci-fi TBS titles. In this sense Armada 2526 provides the traditional 4x TBS space strategy gaming experience.
Sword of the Stars 2 Announced

Sword of the Stars 2 Announced

By on January 31st, 2010 at 2:06 pm

Last week Kerberos Productions and Paradox Interactive announced Sword of the Stars 2. This will be the sequel to the Kerbero's franchise 4x game title Sword of the Stars (SotS).

Without revealing much about the sequel they said that the game will bring back the original six races and introduce a new race: the Suul'ka which is an ancient race in the SotS universe that will be central to the title main story plot.

The developer and the publisher were already teamed up on the first SotS game, but not since the beginning where the former publisher was Lightouse Interactice.

Distant Worlds – A new Real-time, 4X Space Strategy Game

Distant Worlds – A new Real-time, 4X Space Strategy Game

By on January 27th, 2010 at 8:25 pm
Distant Worlds is a new real-time 4x space strategy game being developed by CodeForce and to be published by Matrix Games. The game beta phase is now almost finished and although the official game release date is not yet announced  the game is expected to be released in the first quarter of 2010.
Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development

Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development

By on September 26th, 2009 at 5:32 pm
Aphelion: Phoenix Rising is a new 4x space strategy game currently being developed by the Wyvern Studios a game development company founded by Brad Ottoson and Jared O'Connor. I became in contact with Brad Ottoson some days ago when we were discussing my blog article: Master of Orion 2: The Formula behind the Success. We briefly discussed about Aphelion: Phoenix Rising, a new 4x space strategy game that is being developed by Brad and Jared. Brad told me that “[Aphelion] is inspired by various 4x space strategy games like MOO2 and Birth of the Federation”. Saying that I immediately decided to investigate the game progress and write an article about it.
Astro Empires – MMOG – First Impressions

Astro Empires – MMOG – First Impressions

By on September 17th, 2009 at 12:10 am
Astro Empires is already a well established free space strategy (the free mode has some limitations, but is fully playable) web-based game known by many players. The idea of this article is to give the reader a global overview of this game to make it easier for newcomers.
Interview with FreeOrion’s Programming Lead: Zach Laine

Interview with FreeOrion’s Programming Lead: Zach Laine

By on August 17th, 2009 at 12:10 am
I became quite interested about this project due not only to the fact that it is inspired in the Master of Orion series but also because it is an open source project being developed by the fan base community.