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Red Shift Screens [Updated]

By on June 28th, 2012 12:30 pm

Game development was cancelled.

Screenshots added on June 28, 2012
Screenshots added on May 30, 2012

(at pre-Alpha – 8th week development)

You can know more about Red Shift by checking our “Stellar Indie Venture” article and at the Red Shift official website.

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12 Comments


  1. suikostinger says:

    I would LOVE to be a tester for this! :)

  2. dayrinni says:

    Great progress so far. Looks great!

  3. salvo says:

    amazing work, I’m more and more impressed by what Elliott has achieved. Can’t wait for the game being put on kickstarter to support him

  4. farcodev says:

    I like how the game progressing, the dev doing a good job.

    The geopolitical setting + space= instant buy :)

    • Adam Solo says:

      Yea, the geopolitical setting is right on! That’s part of what also got me so excited about this project in the first place. Real Earth’s nations in a space 4X game can only be a good thing. I’ll back this project as soon as I see it pop in indiegogo or kickstarter.

  5. Bruce says:

    This game’s political intrigue reminds me of the engaging storyline to Starlancer. Anyone remember that fantastic game? I am wondering with those games of yesteryear being so epic in space battle scenes. Is it possible to get something of that level in your game’s combat system Elliot?

    Great work by the way!

  6. imataco says:

    you could talk to paradox cause your grand strategy style is wat they specialize in (only company actually). they made hearts of iron, crusader kings, victoria, etc. all alternative history grand strategy games. so far it looks fantastic. :D

  7. Adam Solo says:

    Red Shift’s development stopped.


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