Posts Tagged ‘4X game’

Interstellar Space: Genesis – Dev Diary #6: Ground Combat and Bombardment

Interstellar Space: Genesis – Dev Diary #6: Ground Combat and Bombardment

By on November 20th, 2017 at 10:25 am
Hey everyone, it's a been a while since we post a dev diary. Today we'll be discussing Ground combat and Bombardment.
Interstellar Space: Genesis – Pre-Alpha Preview at eXplorminate

Interstellar Space: Genesis – Pre-Alpha Preview at eXplorminate

By on November 6th, 2017 at 12:25 pm
Oliver "Mezmorki" Kiley from eXplorminate has just published a great preview of Interstellar Space: Genesis. Go check it out! :)
Interstellar Space: Genesis Pre-orders with Instant Access Start!

Interstellar Space: Genesis Pre-orders with Instant Access Start!

By on July 12th, 2017 at 3:14 pm
Today, we're thrilled to announce that pre-orders with instant access for Interstellar Space: Genesis are now open!
Interstellar Space: Genesis (Formerly Project Space Sector) Pre-Orders Soon

Interstellar Space: Genesis (Formerly Project Space Sector) Pre-Orders Soon

By on July 1st, 2017 at 10:10 am
Today we're happy to announce the new and definite name for the Project Space Sector working title. The new name is Interstellar Space: Genesis. Pre-orders to launch very soon.
Project Space Sector Dev Diary #5: Leaders

Project Space Sector Dev Diary #5: Leaders

By on May 1st, 2017 at 4:41 pm
Hi everyone! In this new dev diary, we propose to discuss Leaders in Project Space Sector.
Project Space Sector: State of the Game and Call for VIPs

Project Space Sector: State of the Game and Call for VIPs

By on March 28th, 2017 at 10:23 am
Hi everyone. This week we present the current status for Project Space Sector. We're also opening a call for VIPs, and there are some new screenies!
Project Space Sector Dev Diary #4: Space Combat

Project Space Sector Dev Diary #4: Space Combat

By on February 28th, 2017 at 5:38 am
Hi everyone, this week we propose to discuss our solution for the space combat! The space combat design is heavily inspired by the space combat system of Master of Orion 2 with...
Project Space Sector Dev Diary #3: Research

Project Space Sector Dev Diary #3: Research

By on January 30th, 2017 at 10:25 am
Hi everyone! After a short break during the holidays we’re back on to releasing more dev diaries for Project Space Sector! This time we propose to discuss Research.
Project Space Sector Dev Diary #1: Starmap and Exploration

Project Space Sector Dev Diary #1: Starmap and Exploration

By on October 28th, 2016 at 2:19 pm
Hi everyone! Today we kick off a series of dev diaries for Project Space Sector, which we intend to be releasing in a 2-week or monthly fashion.
Project Space Sector Announced!

Project Space Sector Announced!

By on October 14th, 2016 at 11:24 am
Hi everyone! Today we’re thrilled to announce what we've been cooking for you over the past three or so years. Space Sector is currently developing a turn-based space 4X strategy game, and you’re all invited to participate and help make it happen!
Endless Space 2 – Early Access First Impressions

Endless Space 2 – Early Access First Impressions

By on October 6th, 2016 at 8:58 am
When I think about those who helped pioneer the resurgence of 4X… Read the rest
Stars in Shadow – Early Access Preview and Interview

Stars in Shadow – Early Access Preview and Interview

By on September 16th, 2016 at 3:45 pm
Lately, competition has… Read the rest
Master of Orion: Conquer the Stars Review

Master of Orion: Conquer the Stars Review

By on August 31st, 2016 at 11:35 am
Read the rest
Stellaris Review

Stellaris Review

By on August 15th, 2016 at 11:35 am
Paradox Development… Read the rest
Sid Meier’s Civilization VI Announced

Sid Meier’s Civilization VI Announced

By on May 12th, 2016 at 2:20 pm
2K Games yesterday has… Read the rest
Stellaris First Impressions

Stellaris First Impressions

By on May 9th, 2016 at 10:45 am
Paradox Interactive… Read the rest
Star Ruler 2: Wake of the Heralds – Impressions

Star Ruler 2: Wake of the Heralds – Impressions

By on May 2nd, 2016 at 10:15 am
Our impressions on Wake of the Heralds expansion for Star Ruler 2, a pausable real-time space 4X strategy game by Blind Mind Studios.