Posts Tagged ‘pc games’

Can MMO games be the future of 4x space strategy?

Monday, October 12th, 2009

Normally when we think of a typical space strategy game we imagine it to be PC turn-based single player, especially if we’re talking about 4x games. Reference examples of these games are Master of Orion, Galactic Civilizations, Alpha Centauri and the Space Empires series.

In spite multiplayer features are sometimes offered, although somehow limited, there is an emblematic recent case, namely GalCiv2, where multiplayer possibility is not provided at all. I invite you to read the article Galactic Civilizations: The case for no multiplayer where one of GalCiv2 lead developers explains the reasons why they did not included multiplayer in the game. Continue reading... | 7 Comments

Space Strategy Games: What’s next?

Thursday, July 9th, 2009
Master of Orion

Since the beginning that humans face the stars ask themselves what’s out there and how wonderful and exciting it would be to discover new places and meet new races. This profound sense of wonder and insatiable curiosity drives many of us to fantasize that possibility.

So what we cannot live in real life we experience in the virtual one. Movies and games have been offering this possibility. Computer games in specific have been putting people in command of space faring civilizations that explore new worlds, meet new races, establish new societies and gain the ultimate knowledge of the Universe Continue reading... | 4 Comments