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Currently developing Interstellar Space: Genesis
A turn-based space 4X strategy game for the PC.

Interstellar Space: Genesis | Turn-based space 4X strategy game for the PC
Armada 2526 Review

Armada 2526 Review

By on March 7th, 2010 at 6:07 pm
Armada 2526 follows on the footsteps of games like Master of Orion 2, the Space Empires series, Galactic Civilizations series, StarTrek: BotF and many other sci-fi TBS titles. In this sense Armada 2526 provides the traditional 4x TBS space strategy gaming experience.
Sins of a Solar Empire – Trinity – Review

Sins of a Solar Empire – Trinity – Review

By on February 21st, 2010 at 6:44 pm
Sins Trinity is a very nicely done game. It excels on providing a rich gaming experience that will entertain you for many hours. Ironclad and Stardock deserve an applause for having created a game that successfully mixes the RTS mechanic with the 4x genre in fantastic way.
Interview with Mike Strobel | Star Trek Supremacy Lead Developer

Interview with Mike Strobel | Star Trek Supremacy Lead Developer

By on February 6th, 2010 at 10:41 pm
Star Trek Supremacy is a new 4x space strategy game being developed by Mike Strobel. I've been in contacted Mike for an interview, which he kindly accepted.
Sword of the Stars 2 Announced

Sword of the Stars 2 Announced

By on January 31st, 2010 at 2:06 pm

Last week Kerberos Productions and Paradox Interactive announced Sword of the Stars 2. This will be the sequel to the Kerbero's franchise 4x game title Sword of the Stars (SotS).

Without revealing much about the sequel they said that the game will bring back the original six races and introduce a new race: the Suul'ka which is an ancient race in the SotS universe that will be central to the title main story plot.

The developer and the publisher were already teamed up on the first SotS game, but not since the beginning where the former publisher was Lightouse Interactice.

Distant Worlds – A new Real-time, 4X Space Strategy Game

Distant Worlds – A new Real-time, 4X Space Strategy Game

By on January 27th, 2010 at 8:25 pm
Distant Worlds is a new real-time 4x space strategy game being developed by CodeForce and to be published by Matrix Games. The game beta phase is now almost finished and although the official game release date is not yet announced  the game is expected to be released in the first quarter of 2010.
4 Reasons Why We Like to Play Space Strategy Games

4 Reasons Why We Like to Play Space Strategy Games

By on January 21st, 2010 at 10:38 pm
This may seem like an odd question to make but sometimes I question myself "why do I and so many other people like to play space strategy games so much"?
Sins of a Solar Empire: Diplomacy (New Expansion)

Sins of a Solar Empire: Diplomacy (New Expansion)

By on January 13th, 2010 at 6:44 pm
Stardock and Ironclad will release it's new Sins of a Solar Empire expansion February 2010. This new expansion is named Diplomacy.
Star Trek Supremacy – Open Source Free Game in Development

Star Trek Supremacy – Open Source Free Game in Development

By on January 10th, 2010 at 11:00 pm
Star Trek Supremacy is a 4x space strategy game being developed by Mike Strobel. It is a Non-commercial Open Source project that will be made available for free to the public. The game is not licensed by the Star Trek franchise, it is a title being developed by an independent developer as an hobby.

Supremacy picks up from the classic Microprose title Star Trek Birth of the Federation, a.k.a. Star Trek: BOTF. Supremacy’s intention is to be a BOTF’s rightful successor. Sometimes Supremacy is also known in the community as Star Trek Birth of Federation 2 (BOTF2).

Armada 2526 – New 4x space strategy game – First Impressions

Armada 2526 – New 4x space strategy game – First Impressions

By on December 24th, 2009 at 1:41 am
Armada 2526 is successful on delivering the goods to be recognized as a respectable member of the 4x space strategy games genre. If it can overshadow the Master of Orion and Galactic Civilizations legacy it's still a bit early to tell.
And the winner of the 1st SpaceSector.com contest is…

And the winner of the 1st SpaceSector.com contest is…

By on December 19th, 2009 at 12:36 am
... jomo44 !! The totals are:
  1. jomo44: 14 points (winner!)
  2. gLf: 8 points
  3. Evan, dvice, naturesnacho and lilyk: all with 2 points
jomo44, as winner of the contest your prize is (as you chosen): Galactic Civilizations 2: Ultimate Edition !! (includes all Galactic Civilizations 2 acclaimed expansion packs). Here he is happily presenting his prize.
Holiday Season Blog Contest – Win a Game of Your Choice [CLOSED]

Holiday Season Blog Contest – Win a Game of Your Choice [CLOSED]

By on December 7th, 2009 at 10:05 pm
To celebrate the occasion, to have a little fun and undoubtedly also aim to increase the SpaceSector.com's readership, I decided to run a contest at SpaceSector.com and give a present to the SpaceSector.com readers
What makes a good 4x space game economy model?

What makes a good 4x space game economy model?

By on November 29th, 2009 at 9:03 pm
Some may say that the key is in the complexity, others will defend that simpler is better others may even argue that realism is in important factor. So what is the right balance? What makes a good 4x space game economic model? And ultimately is that such a big deal?
Interview with Brad Ottoson | Aphelion: Phoenix Rising main Developer

Interview with Brad Ottoson | Aphelion: Phoenix Rising main Developer

By on November 16th, 2009 at 11:28 pm
I decided to invite Brad for an interview which he kindly accepted. Here is the interview we did. I hope you enjoy it as much as I have.
Space Sector Forums launched!

Space Sector Forums launched!

By on October 18th, 2009 at 5:00 pm
When I first created this site I knew that sooner or later it would be essential to provide forums so that people could discuss the blog articles and all the space strategy gaming issues. Today is that day.  Space Sector Forums are launched! Usually what happens is that people stray around on several web sites to discuss a particular game or to discuss space strategy news, ideas or concepts. Some of these web sites are too general and many others are too specific.
Can MMO games be the future of 4x space strategy?

Can MMO games be the future of 4x space strategy?

By on October 12th, 2009 at 1:06 am
Normally when we think of a typical space strategy game we imagine it to be PC turn-based single player, especially if we’re talking about 4x games. Will Massively Multiplayer games change all that?
Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development

Aphelion Phoenix Rising: A new 4x Space Strategy Game under Development

By on September 26th, 2009 at 5:32 pm
Aphelion: Phoenix Rising is a new 4x space strategy game currently being developed by the Wyvern Studios a game development company founded by Brad Ottoson and Jared O'Connor. I became in contact with Brad Ottoson some days ago when we were discussing my blog article: Master of Orion 2: The Formula behind the Success. We briefly discussed about Aphelion: Phoenix Rising, a new 4x space strategy game that is being developed by Brad and Jared. Brad told me that “[Aphelion] is inspired by various 4x space strategy games like MOO2 and Birth of the Federation”. Saying that I immediately decided to investigate the game progress and write an article about it.
Astro Empires – MMOG – First Impressions

Astro Empires – MMOG – First Impressions

By on September 17th, 2009 at 12:10 am
Astro Empires is already a well established free space strategy (the free mode has some limitations, but is fully playable) web-based game known by many players. The idea of this article is to give the reader a global overview of this game to make it easier for newcomers.

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