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Currently developing Interstellar Space: Genesis
A turn-based space 4X strategy game for the PC.

Interstellar Space: Genesis | Turn-based space 4X strategy game for the PC

Starpoint Gemini 2 – Alpha Available on Steam

By on September 9th, 2013 1:28 pm

Starpoint Gemini 2 | Space simulation RPG by Iceberg Interactive and LGM Games

Iceberg Interactive and developer LGM Games, send word that Starpoint Gemini 2, a space simulation game with RPG elements, has reached Alpha and is now available on Steam‘s Early Access program.

In their website, the developers define their game’s experience in the following way:

“Control various space ships, ranging from small and agile gunships to lumbering, but deadly carriers. Explore, trade, research and fight in a star system no longer hindered by loading points. Gain experience and upgrade your skills to change the tide of even the fiercest space battles.” -LGM Games

Mario Mihokovic, CEO at LGM Games, adds the following on Starpoint Gemini 2′ s press release:

“Starpoint Gemini 2 is, for a significant part created taking fan suggestions and improvements for the original game in mind. The new feedback we will receive through Early Access will be invaluable in finalizing our vision for this new venture in the Gemini system.” -Mario Mihokovic, CEO at LGM Games.

Starpoint Gemini 2’s Alpha version (remember, not the final product yet) is available for the PC on Steam for $19,99/€18,99. The publisher says that buyers also receive a copy of Starpoint Gemini 1. More details on the game, including the game’s features can be found on the developers’ website.

As with all products that get released on Steam’s Early Access program (not yet finished games), it’s always a good idea to first check the discussion boards on Steam to help you with your decision to by or not a game at this early stage.

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Interstellar Space: Genesis | Turn-based space 4X strategy game for the PC

23 Comments


  1. Sledge Hammer says:

    Any plans to do a preview soon?

    • Adam Solo says:

      The chances for a Starpoint Gemini 2 in-depth coverage (preview, review) are very low, as this game seems to be much more about action and simulation than tactics and strategy. We’ll keep track of its progress though, and we’ll let you know when it’s officially released.

      • Rich B says:

        “The chances for a Starpoint Gemini 2 in-depth coverage (preview, review) are very low, as this game seems to be much more about action and simulation than tactics and strategy.”

        Moon breakers, Xcom, void, Even jagged alliance…

        Adam are you going to rename this site to strategy sector instead of space sector then? :D

        • Adam Solo says:

          Space strategy and sci-fi strategy get the spotlight (in-depth coverage), as the site’s subtitle suggests.

          Occasionally, and selectively, we also cover other space, sci-fi or strategy games. The decision to go in-depth in those cases depends mainly on editorial, the site’s staff expertise and their availability.

          So, Starpoint Gemini 2 definitely falls inside our coverage area (as this post proves), just not in the “in-depth” category. Although that may be still possible (therefore the very low chance, but not “no chance”).

          However, in the future we may increase our chances to cover more kinds of space and sci-fi games in-depth, but for that we need to expand our staff with people who have the right expertise. So, if you’re a space combat, space simulation or space trading Hero, or you know one interested in contributing to SpaceSector.com, let me know.

  2. wolltron says:

    Sorry, but after the experience with stardrive I will not join an Alpha of Iceberg-Interactive again. Stardrive is a game with amazing potential, still the release was pushed, and now the development slows down, while basic features are unfinished. And now they are asking for money for another Alpha? For me an experience to wait until a game is released, stable and reviewed.
    It looks cool though.. :D

    • Trent says:

      The end of any and all pre-purchases of any kind for me has been a culmination of failed releases probably starting with Sword of the Stars II. I don’t even bother any more regardless of discount, the publishers have proved they won’t finish the game (before putting it up for sale) if they take money early. If they have to wait for revenue they might actually care about whether the game is any good or not or even done.

  3. Pieman99 says:

    Kinda looks like an X3 game….

  4. Kurrick says:

    Oh man!! don’t get me started on Legends of Pegasus >:-{ !!! Still very angry I was conned out of $$$ Specially since it made two in row, Had gotten SotS 2 shorty before so had my hopes dashed and my money wasted. I don’t know about you all but I don’t have $60+ to throw away on scams and broken promises!

    • Alien JD says:

      SOTS 2 works now. I think its a fun game but I seem to be the only one :(

      • Mark says:

        No no, I also agree that SOTS 2 is stable, working and has its fun moments, particularly in tactical combat where I don’t think any other game even comes close.

        But the game still has many serious design issues that will never be fixed because they are WAD and are not even viewed by the devs as issues. Shame really, so much potential wasted.

        • Alien JD says:

          So true. The tactical combat is amazing. I also love the races, universe, and lore.

          I really like SOTS 2 but would love to see a patch that adds some better features for managing fleets and colonies. Some parts of the UI are still a mess but as you say they are as intended by the devs.

  5. Viktor says:

    …and so goes down the Space Game Genre flagship, smoking in flames as it crashed down on the ground before the multitude of angry customers… some scammed, some broken but all sharing the same unfinished promise of a game: the only thing we all wanted. A game.

    And after a long-lost battle had come to an end, the many tales of Pegasus and Stardrive, and others, those who tried; all wasted, all efforts, all currencies given out in return for nothing it was only the last to die and so it did: hope had died and with it, our fate.

  6. Justin says:

    Hey guys, don’t get carried away with it being published by Iceberg after the star drive issue. Remember that the developers behind SG2 have one game under their belt which critically and commercially was fairly well received, or at least better than average or mediocre.

    They are an actual team afaik. Star drive was developed by one guy. A monumental task for one guy to develop a 4x game. To me just imagining the huge amount of Ai routines he must have for a 4x game… the AI has to be able to handle everything in the game from diplomacy to strategy to research etc.

    It isn’t hard to believe the lone developer might be burned out quite a bit and will be back after a hiatus. Afaik there are still the lingering out of memory bugs, which means the code has massive memory leaks.

    He’ll have to make huge optimizations, a better system of object pooling and garbage collection. In the end game programming was not this guy’s job it was his hobby. So SD and SG2 are in contrast to one another in terms of development.

  7. Jambo says:

    Nope, no more pre-releases for me either. Not getting conned again, ever. If it makes it to Retail release, fine. If not, no green from us, sorry.

  8. Daniel Judah says:

    Sadly, I will not purchase any game not yet finished, or pre-order any game.

    There is no good space games after the failure of Sword of the Stars II, the newest Distant Worlds is an exception of course. Star Drive have some good concepts, but lacks some necessary elements of 4X, for example : multiple ways of winning the game.

    The best ship designer is the Star Drive though, along with Galactic Civilization.
    Sword of the Stars II have fancy ship design and weapon placings, but fail miserably on the game play.

  9. lammaer says:

    Anyone have experience on Starpoint Gemini 1?

    According to my faint memories it was nothing spectacular, actually a pretty medicore game which went to the graveyard pretty quick…. and they make a sequel with PREORDER/EARLY ACCESS?

  10. LordReynoldsPetdragon says:

    so.. with X rebirth coming out this november (finished i would hope…. eh.. egosoft?) i will hold back on purhcasing new alphas.

  11. Ridon says:

    starpoint gemini wasn’t so bad.. so i bought this early access on steam… maybe to early.. didn’t get a good gameplay feeling yet.. but it’s an early stage.. wait for it and probably wait for x rebirth before checking on this again (if needed.. i’m not quite 100% sure about x rebirth either.. hm)

    • Mark says:

      I have a good feeling about X-Rebirth, even though they’ve annoyed the hell out of me by completely ignoring the fact that planets exist. Again!

      Also, you only get to personally fly the one ship, which seems like a pretty huge sacrifice just so you can have a cockpit. Other than that…… it looks pretty good.

  12. zzokalj says:

    Original Starpoint Gemini was a low budget indie game made by few enthusiasts and it should be reviewed with that in mind. SPG 2 has a higher budget which you can tell by a teaser trailer, very nice graphics, all in 3D, with tons of new features. You can visit Steam discussions board or read Getting Started guide there to get a clearer picture of what can you expect in this new release.

    Of course, you can always wait for a full game to come out, I’m just sayin’ that this one might be worth to keep on the radar. :)

  13. Ivan says:

    Proud to see another Croatian gamedev team/company getting serious.

  14. Belzebub says:

    Took a plunge into SG2 early access and absolutely no regrets. First of all, the game has almost no visual link to SG1. This time it looks amazing, and feels much much better. In alpha version almost half of gameplay elements are missing, but just the ones that exist are so much fun. And devs release updates every couple of days adding more and more content. Honestly, I have no idea where this game will go from now, but the amount of effort invested is amazing, and the vibe they have in interaction with players is stunning. On official forum there is a modding group that already releases first ships from Mass effect mod. Incredible community effort, given the fact that the main game isn’t yet finished! Definitely positive things happening there :)

    • Mark says:

      Sounds promising! I look forward to a completely finished, fully working product that has attracted many positive reviews from both fans and game critics alike. I’ll wait for as long as it takes for that time to arrive.


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